Work in 1.71.? I need more clans and troops in the map. I miss this good mod. Edited, Just start the game and there are more clans deems to work in 1.7.1
Hopefully when Calradia Expanded is updated to 1.7 then this mod should run ok. However as the team is currently working to get their mod working on 1.6.5 I don't know when 1.7 will be working.
The CE team is not working on a 1.6.5 release. They are working on a 1.7.0 release. No release date has been given but considering they decided to skip 1.6.5, it should give an indication that CE 1.7.0 + CEK 1.7.0 will arrive in the not too distant future.
Could someone expand on the following part under description, what does each line mean exactly?
Lords Rebellion - Turn off Average amount of Kingdom Fiefs and set minimum amount of fiefs to 5 National Rebellions - set Lords number to 2 ?Anarchy Rebellions - Turn off ?Settlement Rebellions - Turn on
This are setting for the separatism mod. settlement rebellions are basically the vanilla type of remembers in the game. If you install the mod separatism then the get turned off by default. Anarchy rebellions are similar to settlement rebellions, but instead of spawning a new clan to lead the rebellion and existing one is chosen to lead.
Separatism setting can be changed in the MCM. the reason I turn off anarchy rebellions and turn on settlement rebellions is that I found when ever Anarchy rebellions was turned on I never got any vanilla Settlement rebellions, meaning no new clans ever popped up.
I don’t know, I’ve not tried Eagle Rising mod yet so I don’t know what if does to vanilla factions and clans. I guess the best way to find out is to lead them up and see, but because ER has a module that loads before the base modules I’d guessing not. The reason some mods do that is they need to override vanilla data that cannot be overridden. I use xslt files to achieve this for changing the ownership of fiefs which I give t my new clans.
I’m currently playing it with De Re Militari, Serve as a Soldeir, Fourberie, Calradia At War and Realistic Battle Mod (I’ve made patches for DRM, CAW and RBM to work together).
17 comments
Edited,
Just start the game and there are more clans deems to work in 1.7.1
Lords Rebellion - Turn off Average amount of Kingdom Fiefs and set minimum amount of fiefs to 5
National Rebellions - set Lords number to 2
?Anarchy Rebellions - Turn off
?Settlement Rebellions - Turn on
settlement rebellions are basically the vanilla type of remembers in the game. If you install the mod separatism then the get turned off by default.
Anarchy rebellions are similar to settlement rebellions, but instead of spawning a new clan to lead the rebellion and existing one is chosen to lead.
the reason I turn off anarchy rebellions and turn on settlement rebellions is that I found when ever Anarchy rebellions was turned on I never got any vanilla Settlement rebellions, meaning no new clans ever popped up.