Mount & Blade II: Bannerlord

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ShutUpMalfoy

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ShutUpMalfoy

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142 comments

  1. ShutUpMalfoy
    ShutUpMalfoy
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    Sticky
    Before you report the bug

    1. Check whether the installation process and folder went correctly. 
    2. Check if the problem really occurs only when turns on this mod.
    3. Check the config.xml file for incorrectly stating true or false or numbers, or mixing capital letters.

    If Just write 'it's not working', I don't know either! 
    If there is a problem with the mod, I want to solve it, but help me to specify the problem.
    It would be helpful for me if you could attach a Callstack using Better Exception Window mod.


    My Patreon page
    https://www.patreon.com/user?u=83514284

    All posts in Patreon page are accessible without any restriction.
    If you are interested in my work, to look around.
    In this page, ususally leave behind stories about mod deveplopment, or recent progress of mod work.
  2. TheDivineSpearOfAthena
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    Hey, so after doing the "Find the mod that keeps making me CTD" After .....13 hours of going back and forth, I found it...This is indeed the mod that is CTD my game when I load up into the battle map. I am unsure why it is doing so because it keeps crashing and not leaving an error report. But here's the mod list I am currently using when the game finally allowed me to get into the battle map AFTER removing the "Raise Your Torch" mod
    1. ShutUpMalfoy
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      If you take out the RYT mode rather than the modlist, it works normally, and if you add it, it's good to attach a save file that causes CTD. 
      I've never had a CTD while testing this mod, so I'd need  to see it for myself as you claim.
    2. destimony
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      Same here. Added this mod mid game v1.2.9 and crashes.

      Found cause: Dismemberment mod.
    3. FallingInReverse101
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      wow if it was for TheDivineSpearOfAthenas comment here i wouldnt have ever guessed what was caushing my CTD because mine also did not give me a Crash report either because it was just crash both things,i was having the same issue during my playthrough where i would crash just before clicking 'Begin' in a siege battle and i have like 40+ mods to go through  this commend saved a lot of troubleshooting and time thanks TheDivineSpearOfAthena
    4. ShutUpMalfoy
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      If this is real, the problem is serious. So far, there have been no reports of compatibility issues with dismemberment plus, so I haven't noticed it.
      In V6.5 version, there are two modes of operation of RYT: Bearer add mode and the old way (Reality), please let me know if both of these are problematic.

      edit ) Are you sure this is the correct information? I tested it myself with that mod and nothing happened.
    5. UnrealTairo
      UnrealTairo
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      I have dismemberment also and get the crashes but it's not 100% of battles.

      It's only about maybe 30% of the time, but once you get into one where it happens it happens consistently. 
      So that could be why you don't see it.

      I'd also like to note I only get this crash "often" with all "3" mods combined.
      This
      Dismemberment
      and Fire arrows.

      Dismemberment + only this one, it's like a 5% chance for a crash. For whatever reason adding fire arrows raises the chance by a lot (If it's at night)
  3. SlyDevilicious
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    What's the mod in the demo video that highlights the banners showing where a formation is moving to? Been looking for something like that for a while, especially for night battles with the default dark green flags.
  4. scunyard216
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    getting crash on start 1.2.8
  5. horsedancingwithcrow
    horsedancingwithcrow
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    Hi, I am trying to consider buying this game but I fell in love with the boat system. I don't wanna run BKCE mess of dependancies requirements nor the Europe thing as it's too much a different thing, So i would need to opt for the abandoned 6 months ago Calradia expanded which has Boat system.

    So run it at 1.something..

    I read that 1.1.x of this mod says this:
    Raise your Torch V5.3

    Compatible with v1.1.x

    If you have Perfect Fire Arrows in your modlist, it will automatically detect.
    So don't need to download If Perfect fire arrows options anymore.


    What does this mean? dOes it mean that it includes Perfect fire arrows? I don't really understand.
    1. Bombcat1
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      They have been updating it (Calradia Expanded/Calradia Expanded Kingdoms) on their discord AND they just released 1.2.9's version on nexus.
  6. tasramahkumu
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    Merhabalar
  7. Arongoss
    Arongoss
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    Is it possible to make a version of this mod that does not add new soldiers?
    1. ShutUpMalfoy
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      You can download the old version from the Files tab. (V5.3)
      From the next version, will change to be selectable in config.xml
  8. gab21
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    Mod is not compatible with your "raiase flag" i think it crash when both mod are using
    1. JHowitzer10
      JHowitzer10
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      also surrender tweaks conflicts.
    2. ShutUpMalfoy
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      Maybe, both are no. I already tested with my mods before uploaded. And there is no relation between this and surrender twicks
  9. CosmicZen
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    I'm a bit hesitant to keep using this mod, my biggest gripe is the fact that your own units have to give up their shield or 2H weapons in order to use it and even worse when it's on archers. I wish there was a dedicated unit or some peasant that would hold them for your army, I wouldn't mind this on even battles but on situation where I'm outnumbered + RBM every unit's value matters so it makes me wanna temporarily disable the mod.

    EDIT: This post is no longer relevant as V6.0 had recently added this feature.
    1. FaPaThY
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      "I wish there was a dedicated unit or some peasant that would hold them for your army"

      Isn't that literally what this mod does?

      "- Soldiers with torches are created separately. They appear in the battle only, and then disappear at the end of the battle. Their injuries/deaths have nothing to do with your unit."
    2. ShutUpMalfoy
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      Because this feature just been updated.
    3. CosmicZen
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      Oh what a good timing, thank you so much for this! 
  10. davisdragon
    davisdragon
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    Sadly this mod seems to require unblocking to work :( Is there any way to get around that.... as idk just the idea of unblocking dlls seems sketchy to me :(
    1. ingrimsch6234
      ingrimsch6234
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      Use 7zip to decompile your mods, you don't need to unblock dll's
    2. davisdragon
      davisdragon
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      Sadly even when I do that on boot up it says cant read :( I got Windows 11 and I load it through steam... perhaps I should use votex or something? or can running the launcher from ADMIN mode fix it?
    3. horsedancingwithcrow
      horsedancingwithcrow
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      Install a firewall. Nobody can get through the firewall. Unless u click ok.
      There are good ones, also for free that tell you what is out bound connection right when that is asked. I too think that unblocking that is sketchy but consider that anyway putting files even 1 image from somebody u don't know can be dangerous. Anyway Nexus grants the files are ok so it's nexus responsibility. U will have to format sooner or later anyway so once u do it unless other devices have been infected u are clear once u finished playing the game. The idea o playing over and over a game that is also one of the worse things.. just do the best one run ever with the best mods (which is the hardest thing to do with bannerlordfor the way TW is notcontrolling mod making nor making easy to mod and keep mods up to date) anyway and then finish it.
  11. ET177
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    does it work with 1.1.6?