About this mod
In vanilla Bannerlord the length slider in smithing allows you to add a couple centimetres here and there - it lets you make each part up to 10% shorter or 10% longer. Very Cool! Now what if we override it to let us make it 100% shorter or 200% longer? Works very good with mods that let you swing through multiple enemies
- Requirements
- Permissions and credits
Weapon stats ARE automatically scaled accordingly but you have to be very careful to keep an eye on the swing speed - some parts are for some reason much better for large swords. Using the wrong pommel can make your sword take 3x as long to swing.
IN GENERAL - big swords are as you'd imagine slow and heavy and they work best on a hero with a high enough stat to swing it fast. But you can make all sorts of other strange weapons asides from just giant swords. Like maybe a handle-less blade. Or what about a blade-less handle. Possibly a blade-less, guard-less, handle-less pommel. Like just a pommel you hit people with.
Polearms get REALLY big. Show me the screenshots of what you come up with :D
Can be loaded and unloaded safely midsave. Requires Harmony, loaded before this. Basically 0% chance of incompatibility, It's just using Harmony Prefix to alter one argument in Taleworlds.Core.Crafting.
Probably works on 1.6.2, untested.