Mount & Blade II: Bannerlord
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Kor_Wind

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windiest7

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About this mod

This mod allows AI to execute each other.

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This mod allows AI to execute each other.

Currently, there is no AI execution related mod that works in 1.0.0 or higher, so I'm uploading it.

This mod was newly developed with reference to Evil Nobleman's Executioner Edit. 

* The probability that the AI will execute each other is
 - The most important factor is the AI hero's trait (mercy, honor, generosity, calculating, etc)
 - Additionally, the probability of execution varies slightly depending on the relationship and each other's occupation
 - If AI have the Mercy trait, they will rarely execute, but if they have the Cruelty(brutal) trait, they will have a high chance to execute.
 - If AI have the Mercy trait they have release percentage immediately after battle
 - If AI have the calculating trait and the prisoner lord has a lot of money, the execution chance is reduced.
 - If AI have the impulsive(calculating -1) increase execution chance 
 - Generosity and Honor slightly reduce execution chance
 - The greater the difference in honor between the captor and the prisoner, the higher the chance of execution.
 - Faction leader or clan leaders are more likely to be executed
 - Rebels and bandits are even more brutal. Don't expect mercy if caught by them

* AI Execution relationship penelty
 - family = -80
 - Friend = -20
 - Same Clan LEADER = -50
 - Same Clan = -40
 - Same Faction = -10

* This mod does not require any other mods, send it to the bottom of the mod order

* Please leave a comment if you think the bug report or the execution rate is strange.