This mod actively cancels all fief elections so that you, the king, can decide who gets what.
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One of the things that I dislike about Bannerlord is how weak kings are. I much preferred being in king in Warband. I want to feel like a king, not the chief oligarch in a kingdom that decides everything by committee.
This mod actively cancels all fief elections so that you, the king, can decide who gets what. The mod is only active if you are the king of a faction. Otherwise it does nothing. Once a day any and all fief elections will be canceled for your kingdom.
Version 1.1.1 Update: Under certain rare circumstances, a fief election would not be canceled. This involved the AfterDailyTickEvent not occurring if a save game was recently loaded. This may be a bug in the game. The new version of the mod now uses the HourlyTickEvent to look for fief elections to cancel. This gives the mod 24 chances per day to cancel those pesky elections.
Save Game Safe! You can add and remove this mod at any time. It does not save any data to the save file. It can be added to an existing game.
Compatibility With Other Mods: This mod does not use harmony or change any game code. It adds an extension module to the game that runs silently in the background. It is unlikely to conflict with other mods or future updates to the game. (Unless Taleworlds starts randomly renaming procedures again or makes other arbitrary code changes.)