Mount & Blade II: Bannerlord
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Created by

Vaeringjar

Uploaded by

MindfulDroid

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About this mod

Your precious garrisons will no longer starve when a passing army buys up all food in town.
Donating to AI garrisons is finally worth doing.
May also help against AI snowballing.

Permissions and credits
Changelogs
v2.2 requires game version 1.3. If you are on 1.2 please use any earlier mod version .

Garrisons do not starve. Garrisons do not eat food. Donating to AI garrisons is finally useful. May also help against AI snowballing.

RP/Immersion logic:
Food is now a purely civilian mechanic, and still affects militias. Garrisons are military, and their pay includes their food upkeep.
Your military uses separate food stockpiles than civilians.
If you want to let your people starve while keeping soldiers happy, you can.

v2 update!
- Garrisons can starve if under siege.
- Garrison's food bonus no longer applies when under siege.
If you don't like these changes then use v1.1.

Compatibility:

Safe to add and remove mid-game.

Completely replaces "DefaultSettlementGarrisonModel" and is thus incompatible with other mods that replace it.
Harmony-patches DefaultSettlementFoodModel.CalculateTownFoodStocksChange by postfix.

If using BannerlordTweaks, disable any food-related tweaks.

Mod version - game version
1.0 - 1.0
1.1 - 1.1
2.0 - 1.2
2.1 - 1.2 & 1.3 pre 6th May
2.2 - 1.3 post 6th May


Installation:

Same as for any other module. Unzip it and place it in the game's install folder "...\Mount & Blade II Bannerlord\Modules".
If on Steam, right click the game title -> "manage" -> "browse local files".
Both Zip and 7zip downloads available.
If it is installed correctly you'll get a notification text on the bottom left of the screen at the main menu.

Troubleshooting: Troubleshooting Guide

How to report a bug/CTD:
Link

Sourcecode:
Included in download.

All my mods:
Click Here

Credits & Aknowledgements:


- Makes use of Harmony and dnSpy.
- Thanks "Doombox" on Discord for helping out.
- BannerlordTweaks for its sourcecode as an example of "reflection".