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This page was last updated on 27 December 2023, 10:05PM
- Changelogs
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Version v2.1.1
- Update versions is Submodule XML
- Add more Valkyire Background art for Arena, Tavern, Keep and Encounter
- Fix starting traits for lords (they were renamed!)
- Add basic child/teen equipment templates
- Fix culture not having a default equipment roster for duels, civilian and combat encounters.
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Version v2.1.0
- Recompile for Bannerlord 1.2.7
- New Valkyrie culture start picture
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Version v2.0.0
- Major Update: New Clans, Settlements, EquipmentRosters, Trait/Skill changes and Translations!
- Add two castles with two villages each to new Settlements
- Add three new Clans with a total of 15 new Nobles
- Add new Equipment Rosters for nobles, to match their "previous" culture (eg Empire lords have Empire equipment)
- Add Machine translations for all 12 languages supported by Bannerlord
- Minor changes to Valkyrie Culture (Default name changes)
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Version v1.9.5
- Fix banner colour overwrite for Clans that join Valkyrie
- Equipment templates refactor, Nobles now have all templates needed, and use proper civilian clothing
- Add culture selector image
- Some minor equipment changes
- Big thanks to TraestKF for his help!
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Version v1.9.4
- OnHeroComesOfAge was causing a crash for younger Valkyrie Nobles when they turned 18. No idea why or how to fix it after debugging so changed all starting hero ages to above 18
- Also adjust some of the other hero ages to make a bit more sense
- Sadly, You will need to start a new game for changes to take effect
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Version v1.9.3
- Add ValkyrieMarriageModel option, to allow matrilineal marriages for Valkyrie clans
- Change how Valkyrie Companions are spawned, for better mod compatibility (with eg Banner Kings)
- Some minor Culture/Kingdom refactors
- Note, new config file located in Valkyrie/Config/ValkyrieConfig.json. This has the value for whether the new marriage model should be used. Ignore the Voice model config, I couldn't get it to work :(
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Version v1.9.2
- Fix Wanderer name generation, now no longer has the player characters first name!
- Fix villages for existing settlements, Revyl and Ustokol castle villages now start with Valkyrie culture
- Fix Valkyrie clan creation, now does not crash when giving fief. This was due to equipment sets not having the correct tags
- Give starting Valkyrie nobles proper civilian equipment set on new game start, need to add more variations asap
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Version v1.9.1
- Resave map, add settlement distance cache and shader cache
- Recompile DLLs
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Version v1.9.0
- Fix culture, add mercenary troops
- Update main map, except Navmesh (let me know if you see anything weird)
- Recompile both Settlements and Valkyrie .dlls for Release Bannerlord
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Version V2.0.0
- Add two castles with two villages each to new Settlements
- Add three new Clans with a total of 15 new Nobles
- Add new Equipment Rosters for nobles, to match their "previous" culture (eg Empire lords have Empire equipment)
- Add Machine translations for all 12 languages supported by Bannerlord
- Minor changes to Valkyrie Culture (Default name changes)
- Add two castles with two villages each to new Settlements
- Add three new Clans with a total of 15 new Nobles
- Add new Equipment Rosters for nobles, to match their "previous" culture (eg Empire lords have Empire equipment)
- Add Machine translations for all 12 languages supported by Bannerlord
- Minor changes to Valkyrie Culture (Default name changes)
- Add two castles with two villages each to new Settlements
- Add three new Clans with a total of 15 new Nobles
- Add new Equipment Rosters for nobles, to match their "previous" culture (eg Empire lords have Empire equipment)
- Add Machine translations for all 12 languages supported by Bannerlord
- Minor changes to Valkyrie Culture (Default name changes)
- Add two castles with two villages each to new Settlements
- Add three new Clans with a total of 15 new Nobles
- Add new Equipment Rosters for nobles, to match their "previous" culture (eg Empire lords have Empire equipment)
- Add Machine translations for all 12 languages supported by Bannerlord
- Minor changes to Valkyrie Culture (Default name changes)
- Add two castles with two villages each to new Settlements
- Add three new Clans with a total of 15 new Nobles
- Add new Equipment Rosters for nobles, to match their "previous" culture (eg Empire lords have Empire equipment)
- Add Machine translations for all 12 languages supported by Bannerlord
- Minor changes to Valkyrie Culture (Default name changes)
- Add two castles with two villages each to new Settlements
- Add three new Clans with a total of 15 new Nobles
- Add new Equipment Rosters for nobles, to match their "previous" culture (eg Empire lords have Empire equipment)
- Add Machine translations for all 12 languages supported by Bannerlord
- Minor changes to Valkyrie Culture (Default name changes)
- Add two castles with two villages each to new Settlements
- Add three new Clans with a total of 15 new Nobles
- Add new Equipment Rosters for nobles, to match their "previous" culture (eg Empire lords have Empire equipment)
- Add Machine translations for all 12 languages supported by Bannerlord
- Minor changes to Valkyrie Culture (Default name changes)
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Version 1.8.0
- Make starting as Valkyrie a bit better - now have starting equipment, cultural feats and spawn next to Falkirk
- Also start with extra attribute point and 2 focus points, to make up for no parent stage during character creation
- Added clan names for Valkyrie
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Version 1.7.10
- Fix submodule versioning
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Version 1.7.9
- Update Submodule with upto date versions
- Tweak versioning naming conventions
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Version 1.7.8
- Fix for settlements, take off "trade_bound" flag
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Version 1.7.7
- Add IsNobleEquipment flag to EquipmentRosters, as crash was happening when Valkyrie Nobles grew up
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Version 1.7.6
- Fix Navmesh for Main map, restoring previous version of Navmesh that gives Valkyrie towns/castles "walls"
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Version 1.7.5
- Fix Main map day/night, use existing map and update the overwritten one here
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Version 1.7.4
- Fix minor XML issues due to Bannerlord API changes
- Fix companion spawning with existing settlements, they will spawn randomly across the map instead
- Recompile for Bannerlord 1.80
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Version 1.7.3
- Slight fix to Valkyrie companion spawning, now force spawn all 10 companions in Initial Valkyrie Settlement
- Comment out unused troops
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Version 1.7.2
- Recompile for Bannerlord 1.7.2
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Version 1.7.1
- Add child education templates for the mentors of Valkyrie children, thanks to druidbruce for the help!
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Version 1.7.0
- Update for Bannerlord 1.7.0
- Change wanderer templates ages to between 21-30
- Changed how Existing settlement option works, no longer uses overwrite, uses a custom code module. This makes it easier to overwrite without errors.
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Version 1.6.0
- Make compatible with Bannerlord version 1.6.4 (May also work with 1.6.3/1.6.2, but untested)
- Update Main_map with new bannerlord version, note this has caused file size to dramatically decrease, from ~75MB to ~40MB!
- Minor code updates to make compatible with 1.6.4
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Version 1.5.2
- Fix for training field not having an owner in "Campaign" (Story) mode
- Test on Bannerlord 1.6.1, seems to run succesfully!
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Version 1.5.1
- Hotfix for Existing settlements, now culture is set to Valkyrie correctly on new game start, fixes notable/recruit and wanderer generation
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Version 1.5.0
- Add 10 new Wanderer templates of Valkyrie Culture, complete with backstories
- On Campaign start, generate one of each Wanderer and spawn them randomly, (note this is addition to regular wanderer spawning)
- slight change to Valkyrie tournament equipment sets
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Version 1.4.0
- Move Lowestoft castle inland, make it not floating anymore
- Move town and villages slightly, helps compatibility with other map mods (eg merged maps)
- Add new grain village, Onbor as 2nd village for Lowestoft castle
- Add some decorations for villages
- Redo navmesh for main map (when using new settlements)
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Version 1.3.3
- Give Valkyrie recruits some shoes! (For regular armour choice)
- Fix Threklend village scene crashing game
- Change Abyrgur to produce sturgian horses
- Update versioning to match 1.6.0
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Version 1.3.2
- Hotfix for Valkyrie ladies growing up, equipment rosters needed tagging
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Version 1.3.1
- Fix for existing settlements, change the SubModule.xml so that you can move ValkyrieSettlements to above sandbox.
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Version 1.3.0
- Added 5 new Valkyrie Noble ladies spread across the three clans
- Minor cosmetic edit to Valkyrie body properties, more height differences now for generated troops/notables
- Lots of additions to Regular armour choice, now more variety in armour for Valkyrie troops
- Add Vassal reward (troops and Item) to Valkyrie, needed for compatibility with Bannerlord vanilla change in 1.5.10
- Minor cosmetic edits to noble ladies, mainly height related
- Very minor attribute updates to some noble ladies
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Version 1.2.3
- Update navmesh, Falkirk and both castles now have rough navmesh so you cant walk through them on the world map
- Remove black outline from Valkyrie Clan banners, was causing pixelation of banners in-game
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Version 1.2.2
- Add new Valkyrie Village, Abyrgur, a horse village near Falkirk
- Added localisation strings, no more "str_faction_ruler" not found messages!
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Version 1.2.1
- Changed tournament gear for participants, now more based of Valkryie troop compositions (Axe/Spear/Archers/TwoHandedSwords)
- Redo notable templates, slightly different now, mainly nicer notables for towns/settlements
- Added a preinstalled version of the Valkyrie, should be a nice default to test
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Version 1.2.0
- Added new option to use existing Sturgian settlements as starting point for Valkyrie, enabling compatibility with other mods that change the world map (eg Caldaria Expanded)
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Version 1.1.2
- Fix rebellion crash, Now a rebellion clan will correctly be made for Valkyrie Towns/Castles
- Fix villages having strange physics on world map, parties wont bounce over villages
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Version 1.1.1
- Updated troop equipment sets: more variety for recruits, also changes to bow usage (more longbows over shortbows)
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Version 1.1.0
- Rewrite lore for lords, settlements and clans
- Add equipment sets for lords
- Rebalance Lord traits and skills
- Change starting war from Battania to Empire west
- Refactor troop, notable and lord equipment to make it simpler to add to later
- Change notable equipment
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Version 1.0.1
- Hotfix for Milita spearwomen with MC Armours, added a non-civilian equipment roster
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Version 1.0.0
- Added Valkryie Kingdom, including clans, lords, culture, troops, notables and settlements
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- Author's activity
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December 2023
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27 Dec 2023, 10:05PM | Action by: chickenboy10
Changelog added
'Change log added for version v2.1.1'
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27 Dec 2023, 10:03PM | Action by: chickenboy10
File added
'The Valkyrie [version v2.1.1]'
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27 Dec 2023, 10:01PM | Action by: chickenboy10
File added
'The Valkyrie - Simple Install [version v2.1.1]'
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17 Dec 2023, 2:44AM | Action by: chickenboy10
Changelog added
'Change log added for version v2.1.0'
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17 Dec 2023, 2:44AM | Action by: chickenboy10
File added
'The Valkyrie (Bannerlord 1.2.7) - Simple Install [version v2.1.0]'
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17 Dec 2023, 2:43AM | Action by: chickenboy10
File added
'The Valkyrie (Bannerlord Release 1.2.7) [version v2.1.0]'
February 2023
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24 Feb 2023, 12:14AM | Action by: chickenboy10
Attribute change
'File \'The Valkyrie (Bannerlord 1.8.0) - Simple Install\' changed to \'The Valkyrie (Bannerlord Release 1.1.0) - Simple Install\'.'
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24 Feb 2023, 12:14AM | Action by: chickenboy10
Attribute change
'File \'The Valkyrie (Bannerlord 1.8.0)\' changed to \'The Valkyrie (Bannerlord Release 1.1.0)\'.'
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22 Feb 2023, 4:37PM | Action by: chickenboy10
File added
'The Valkyrie (Bannerlord 1.8.0) [version v2.0.0]'
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22 Feb 2023, 4:35PM | Action by: chickenboy10
File added
'The Valkyrie (Bannerlord 1.8.0) - Simple Install [version v2.0.0]'
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22 Feb 2023, 4:23PM | Action by: chickenboy10
Attribute change
'Description changed.'
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22 Feb 2023, 4:07PM | Action by: chickenboy10
Attribute change
'Description changed.'
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22 Feb 2023, 4:01PM | Action by: chickenboy10
Mod image added
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22 Feb 2023, 4:01PM | Action by: chickenboy10
Mod image added
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22 Feb 2023, 4:01PM | Action by: chickenboy10
Mod image added
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22 Feb 2023, 4:01PM | Action by: chickenboy10
Mod image added
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22 Feb 2023, 4:01PM | Action by: chickenboy10
Mod image added
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22 Feb 2023, 4:01PM | Action by: chickenboy10
Mod image added
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22 Feb 2023, 4:01PM | Action by: chickenboy10
Mod image added
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22 Feb 2023, 11:51AM | Action by: chickenboy10
Changelog added
'Change log added for version V2.0.0'
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- Mod page activity
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April 2024
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