About this mod
This mod makes it so that no nobility/companions will die in the battles you participate in.
There are also different % Versions, if you'd still like a chance for death, read below for details.
New Versions are for 1.7.0
Older Versions are for 1.5.5, 1.5.6, 1.5.7, 1.5.8, and 1.5.9
I'm not sure if it works in any oth
- Requirements
- Permissions and credits
I recompiled the older versions, so the new files should now all work for 1.7.0
The older versions work for 1.5.5, 1.5.6, 1.5.7, 1.5.8, and 1.5.9
Thanks jj535 and CalicaD for saying that they work in 1.5.8 and 1.5.9.
------------
This mod makes it so that no nobility/companions will die in the battles you participate in.
There are also different % versions, if you still want some death.
It works off the base game, so if a noble/companion in the base game would die in a battle, then there's now a % chance that they're actually just set to wounded.
You will need the Harmony mod, as it is a dependency:
https://www.nexusmods.com/mountandblade2bannerlord/mods/2006?tab=files
Companions/Nobility may still show up dead in the after battle tally, but check the encyclopedia afterwards, they should be alive and just wounded.
If you are using a % Version, then there's a % chance that they're just wounded.
You can also check your party afterwards, if it was one of your companions etc.
------------
I just simply changed several lines of code in Fnts mod:
https://www.nexusmods.com/mountandblade2bannerlord/mods/2497
So, absolutely all credit goes to them. Here is their profile. Please go and check them out:
https://www.nexusmods.com/mountandblade2bannerlord/users/5163404
------------
Changes 14-March-2021:
I added different versions with different percentage chances of survivability after battle. Choose the version that you want! Only use one version at a time and make sure to get the Harmony mod as well and put it (the Harmony mod) at the beginning of your load order.
Basically it is this: If the game says that a noble/companion dies in a battle, they will show as having died in the after battle screen report (when you press tab to end the battle). Then, the mod calculates a chance, let's say you're using the 50% survivability version, then there is now a 50% chance that the character actually survives, and a 50% that the character truly died.
In the regular main version of the mod, all noble/companion characters that die in a battle are instead set to wounded.
------------
Attention:
If you are you using the Distinguished Service Companions mod, this is taken from Stinkups comment from this discussion forum:
https://www.nexusmods.com/mountandblade2bannerlord/mods/2497?tab=posts
The Distinguished Service Companion mod may alter the same code, so they will conflict. But editing the setting described by Stinkups fixes the issue, so try what this user suggested!
------------
Okay take care guys.