Mount & Blade II: Bannerlord
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DW420

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dw420

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About this mod

All the colours the average player will ever need.

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I wasn't happy with the various palette mods i could find...so i decided to make my own.

PLEASE BACKUP YOU ORIGINAL FILES.

The archive provided contains two .xml files:

Modules>Native>GUI>Prefabs>BannerEditor>BannerEditor.xml
Modules>Native>ModuleData>banner_icons.xml

REPLACE THE ORIGINAL FILES 
eg. ...\Steam\steamapps\common\Mount & Blade II Bannerlord\Modules\...


BannerEditor.xml edits the size of the colour selection boxes.
banner_icons.xml edits the selection of colours.

You can always edit banner_icons.xml to create your own palette (eg. pastel versions), just search for "Banner Editor Colors" and edit the entries under it.

THIS WILL OBVIOUSLY CONFLICT WITH ANY MODS THAT EDIT THESE FILES
NOT TESTED FOR INSTALLATION MID-WAY THROUGH A CAMPAIGN

Changelist :
12/2/21
Both xml's have been reworked from scratch in order to minimize any edits done to them.
  
I have set as mod requirements using BannerPaste and BannerColorPersistence.
Both are excellent mods and will allow you to create banners that look nice and stick with you when you join a kingdom without issues.
This will also save me troubleshooting any issues people have from using other mods that use the same functionality.

13/2/21
Modified the palette so it matches shades from the palette available here : https://bannerlord.party/banner/ - DONE (TBP Full)
[This should (?) eliminate any chances of errors due to hardcoded limitations related to palette colours]
Renamed mod to Tiny BannerPaste Palette...its not that tidy anymore, and the new title is more descriptive.

To do:
Make a redux version without duplicates, 15 shades of grayish white etc. <--- Pushed back UFN ...just not in the mood to dive in and compare colour samples, edit 300ish similar lines of code, etc etc.

I will happily update the full version if TW changes any colours.