Mount & Blade II: Bannerlord
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helokero13

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helokero13

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About this mod

Allow hero to have chance to do following things:
1. Create new clan and join other kingdom
2. Join other kingdom with whole clan
3. Divide new clan from original one

Requirements
Permissions and credits
Changelogs
Donations
Created on 1.5.5. Don't ask me if other version will work, I don't know either.
You can give it a try, if it doesn't crash your game, it should be fine.

Require Harmony.

Mechanics:
  • Each valid hero will have a loyalty record when game is started or loaded.
  • These loyalty record will be saved in CampaginSaves inside the mod folder. Each save will have it own saved record based on campaign unique id and save name.
  • A daily dissatisfaction rate will be calculated based on hero personality, owned fief of clan, relation with clan leader and kingdom ruler, the daily dissatisfaction rate can be positive or negative.
  • Dissatisfaction will then acuminated day by day until it reach a max(+-100).
  • If dissatisfaction of hero reaches 100, it will leads to various event mentioned in Events section.
  • Be aware, spouse that are being separated in different clan or kingdom will trigger divorce event.
  • After event is triggered, the dissatisfaction will reset to zero and everything begin again.

Events:
- When leaving kingdom, relation between ruler and clan leader will reduce.
  • Only 100 kingdom dissatisfaction:
  • As Clan Leader: 
    - If there are ruler has relation greater than -50 with the hero, the whole clan will join other kingdom.
    - If there are NO ruler has relation greater than -50 with the hero, the whole clan will form a new kingdom if fiefs   amount are greater than 1.(0.0.2)
  • As Clan Member: It will reduce the clan leader relation with the current kingdom ruler. In long-term, the clan will eventually leave the kingdom.
  • Only 100 clan dissatisfaction:
  • Hero will form new clan which are divided from the original clan, but it will remains in the same kingdom. Also, the clan leader of the new clan will try to gather hero within the same clan to his / her new clan, depends on the relation, charm and possibility.
  • If relation between hero and clan leader is very low(below -70), the hero will assassinate the clan leader and become the clan leader. (0.0.2)
  • 100 kingdom and clan dissatisfaction:
  • Hero will do the same action when 100 clan dissatisfaction has reached, but the new clan leader will try to gather hero within the same kingdom and the new clan will join other kingdom 
  • If the relation between hero and all the other ruler are low(below -50), if the original clan of hero has multiple fiefs, a castle will be taken by the hero to form new clan and kingdom, and a few new hero will be spawned for the new clan. (0.0.2)

Configuration:
  • enableDisplayMaxDissatisfaction: Display max dissatisfaction value (Default: false)
  • excludePlayerClan: Hero in player clan will not have any dissatisfaction (Default: true)
  • excludePlayerKingdom: Hero in player kingdom will not have any dissatisfaction (Default: true)
  • dailyClanDissatisfactionRateMultiplier: (Default: 1)
  • dailyKingdomDissatisfactionRateMultiplier: (Default: 1)
  • reduceRelationWithRuler: (Default: 5)

Check Out My Other Mods~