Q: Requires new game? A: Yes, NPC and Settlement owners only spawn at new game
Q: Is there RBM Patch coming?
A: It is on lowest priority since I'm focused on Native gameplay, native files change frequently so keeping up with both will put the mod behind. AI Module is compatible with the mod
Q: Is this compatible with >>Insert ModName Here<< A: If the mod doesn't add new settlements, it is possible to be compatible. The No Settlement Version will be compatible with those that add new settlements unless another mod overrides or alters the map. -Also, I don't really play with other mods other than mine, so I cannot test every mod that will be mentioned, or else I'll be consuming all my time testing if they would be compatible. There are thousands of mods available. -If you test the mod with the other one and still crash, try putting this mod on last loading order or vice versa
Q: Can be played with story mode? A: Tested with StoryMode. The only issue that was reported and encountered was the encyclopedia crash when clicking with little siblings, who have yet to be rescued. -Offering the banner to Hanzo, or whoever the ruler of Tetsojin is, would start the quest to destroy the empire. -The same with creating a Tetsojin Kingdom, the kingdom will be considered as "non-imperial"
Doesn't work in 1.2.9. It crashes when loading a saved game or starting a new game. I'm playing with a previous game version. Rule of thumb with this game since it never was finished. So whenever the game updates to a newer version, expect the mods to be on the previous version and not on the latest.
no sure if this works but i can recommend the seki clan mod as an alternative. im fiending for that shohoku overhaul. only reason why i bought the game a few days ago D;
So I downloaded the Age of Guns from the files tab and after I installed it, I unblocked dll's. But on the mod page on game startup the Age of Guns box thingy cannot be selected. Any ideas why? Thanks!
Seems you don't understand that Samurai weapons in this case Cut damage since swords... are very bad against armored units such as Empire lords who have plate armor, hense why a Samurai will never use a Katana or such weapons to fight a European Knight
i cant find any versions for 1.1.4 but ive seen versions past it, is there a release for 1.1.4 im missing? i plan on playing with CA eagle rising but CA is 1.1.4 only and i remember running both in the past
this ^ honestly i love this mod so much that its a must have for me, i dont really want to play the game if i cant be a samurai lol. best thing to do is let other modders help and keep the mod updated i think idk.
1113 comments
Q: Requires new game?
A: Yes, NPC and Settlement owners only spawn at new game
Q: Is there RBM Patch coming?
A: It is on lowest priority since I'm focused on Native gameplay, native files change frequently so keeping up with both will put the mod behind.
AI Module is compatible with the mod
Q: Is this compatible with >>Insert ModName Here<<
A: If the mod doesn't add new settlements, it is possible to be compatible. The No Settlement Version will be compatible with those that add new settlements unless another mod overrides or alters the map.
-Also, I don't really play with other mods other than mine, so I cannot test every mod that will be mentioned, or else I'll be consuming all my time testing if they would be compatible. There are thousands of mods available.
-If you test the mod with the other one and still crash, try putting this mod on last loading order or vice versa
Q: Can be played with story mode?
A: Tested with StoryMode. The only issue that was reported and encountered was the encyclopedia crash when clicking with little siblings, who have yet to be rescued.
-Offering the banner to Hanzo, or whoever the ruler of Tetsojin is, would start the quest to destroy the empire.
-The same with creating a Tetsojin Kingdom, the kingdom will be considered as "non-imperial"
https://report.butr.link/EA24A6
Please