Mount & Blade II: Bannerlord
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helokero13

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helokero13

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About this mod

Add an effect to a specific item that allows to summon a certain unit in battle (item and unit are configurable)

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Changelogs
- Player and Troop can both use the effect (Default for troop is off)
- Added a item summon stone (Just throwing stone with different id and 0 damage)
- When throwing this stone in battle, it will spawn a certain unit on the place where it hits.
- These summoned unit are just temporarily.

The default summoned unit is Sea Raider Chief, but you can just change via config.json as well as the item.
If you want to add summon item and respective unit on your own, please aware only throwing weapon would have the effect, while unit don't have any restrictions.

How to test the mod: 
  1. open developer console
  2. config.cheat_mode 1 - Open Cheat Mode
  3. campaign.give_item_to_main_party throwing_summon_stone [number] - Add the item to player party
  4. config.cheat_mode 0 - Close Cheat Mode

Known issue:
  • The amount of available summon unit is always the amount of ammo minus one. 
E.g.: Stone stack: 6, Max Summon Unit: 5.

Check Out My Other Mods~
Select All Kingdom Culture: Select Kingdom Culture exclude the requirement of owning settlement
Special Loot: Earn a special loot after a epic battle
Forge For Me:  Weapon forging and enhancement
Raise Relation With Town And Village: Raise some stat related to town, castle and village
Necromancy: Allow dead enemy troop to fight for you
Summoning: Use throwing weapon to summon defined unit