About this mod
There will be an invasion from a generated invasion clan to a random castle of a random kingdom every week, it will instantly conquered the castle and form a new kingdom.
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Tested on 1.5.6.
This is a mod that generate a random clan that invade random kingdom weekly.
The generated clan will have random culture, custom culture would also be selected if it is main faction.
Member of the invasion clan are currently all the same and only consists of male lord.
The invasion clan will target kingdom with multiple castles ONLY.
Once they have a targeted kingdom, they will conquer one of their castle immediately, so the garrison of the castle will not suffer any loss.
Then they will spawn their party inside the castle and form a new kingdom to declare war with the previous settlement owner, so the war begins.
Configuration:
File Location:
..\Mount & Blade II Bannerlord\Modules\RandomClanInvasion\bin\Win64_Shipping_Client
Explanation:
- enableLog:
- maxClans: (Default: 120, should be safe)
- maxClanMemebers, minClanMemebers:
- maxClanTier, minClanTier:
- clanAdditionBasicTroop, clanAdditionBasicEliteTroop:
Steward skill or other limit is still a thing though, so giving too much are pointless)
- maxKingomPolicy, minKingomPolicy:
(Min = 0, Max: Not exceeding the amount of policy)
- clanInitialWealth:
- invasionMode: The condition for the targeted kingdom
Strong: Kingdom with strongest strength that have multiple castle
Weak: Kingdom with weakest strength that have multiple castle
- invadePlayer:
- invadeInvader:
- invaderSpawnWithSettlement: (Default: true)
Known Issues:
- There may be still some random bug that may crash to your save, so use at your own risk just like any other mod.
- Prevent having too many clans and clan members
Strongly Suggested Mod to Use With:
Separatism: The invasion clan then can join other kingdom if destroyed or needed.
Houses of Calradia: Allow marriage between clan.
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