Mount & Blade II: Bannerlord
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poheniks

Uploaded by

ShadowPhoeni

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About this mod

Provides a way to designate a spawn location for editor-mode playtesting. Gives the player the ability to teleport to where they are looking, & recall their horse if needed. Gives the player & horse invulnerability.

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Changelogs
**Updated for Bannerlord 1.5.9. This module itself should be stable in editor testing mode, however the editor test mode is generally unstable & prone to crashing. Please disable this module and correctly isolate the issue before you report bugs

This module provides a spawn location and teleport functions for editor-mode play testing.

Use the prefab "editor_spawn" under this module's prefab list.

Alternatively, you can designate your own editor spawn by attaching the script component "SCE_EditorSpawn" to any entity. If you have multiples of this script component, the last-created entity with the script component will be your spawn location in the editor.

The editor spawns and teleporting will only take affect in editor-mode play testing and will not affect campaign or custom battle games. 

The player & horse are given invulnerability in the event of fall damage from teleporting

Hotkeys: 
M: Shows hotkeys
B: Return to editor spawn location
Q: Teleport to cursor
V: Teleport horse to player