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CheyronUploaded by
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Activity logs
This page was last updated on 27 April 2022, 12:16AM
- Changelogs
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Version 1.4.6
- Fixed ordering a party to form an army and siege a settlement.
- Added dialogue if a party was low on food.
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Version 1.4.5
- Fixed parties ordered to reinforce a garrison leaving the garrison as soon as they got there.
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Version 1.4.4
- Fixed bug that prevented you from ordering your own clan while working as a mercenary.
- Orders now available after an initial dialogue option, in order to clean up the initial dialogue menu.
- Initial command dialogue option will be visible but blocked from clicking if you don't have enough influence.
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Version 1.4.3
- Fixed influence cost calculation. Before it was way too cheap.
- Fixed dialogue for non-rulers, so other factions address you, and vice versa, more appropriately.
- Added a setting to toggle allowing the player playing as a mercenary to use these commands.
- Parties ordered to garrison a settlement will stay now a max of 7 days. (FYI: If they need food while at a castle, they will head to a nearby settlement for it.)
- Fixed a crash when ordering a party to create an army.
- Updated AI for parties traveling to garrisons, in order to improve their response to enemies in their seeing range.
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Version 1.4.2
- Fixed dialogue showing for lords not in your clan/kingdom.
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Version 1.4.1
- Fixed a bug.
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Version 1.4.0
- Fixed a crash when asking a hero to create an army.
- Fixed text if asking the leader of an army to besiege a settlement.
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Version 1.3.0
- Compiled for 1.6.1
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Version 1.2.0
- 1.5.9 stable + mcm 4.2.0+
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Version 1.1.0
- Updated name changes in code and recompiled for 1.5.5
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Version 1.0.12
- Added a "Follow Me" command to order a party to provide escort for you.
- Party escorts can now be told to hunt enemies while providing escort. They will engage parties that are lesser strength that come within their seeing range as long as they are within seeing range of the party they are escorting. They will also engage any party that the party they are escorting is engaging. Regardless of this setting they will aid in battles if the party they are escorting gets attacked.
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Version 1.0.11
- Had to fix influence messages not showing the hero's name. Had a typo in the code.
- Fixed influence not being charged for escort order.
- Updated MCM setting description for the Ruler toggle to make it more informative.
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Version 1.0.10
- Added order to escort parties.
- Added dependency on MCM
- Added a setting to toggle if orders are available for vassal clans when not ruling the kingdom. Commands will always be available for your clan members.
- Cleaned up some code. Still need to do more xD
- Parties will stop following escort and garrison order when low on food and resume once they purchase food. If a party is garrisoning a castle they will leave and head for a town to get more food.
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Version 1.0.9
- Fixed a crash when ordering parties while you were leading a siege.
- Fixed list of parties not updating after you had selected one.
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Version 1.0.8
- Fixed influence cost calculation. It was way too cheap before.
- Commanding your own clan's parties will cost nothing
- Party dialogs will show troop count, distance and influence cost now.
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Version 1.0.7
- Parties listed in dialog when asking a party to form an army will now be updated while playing instead of just on load. For some reason TW hides access to adding dialogs after load and creating conversation sentences. Any valid parties created or destroyed will be added or removed to the dialogs, respectively. Before you would have had to save and load for this to happen.
- Now only 5 parties max will be shown per page when asking a hero to form an army. Use the "Hmmm..." option to cycle through all parties. Since dialogs are added to a list and they are displayed based on what was first added... and since i am now updating the list of valid parties every time you ask a hero to form an army... this will make party and settlement (to be consistent) options now listed below the "Hmmm..." and "On second thought..." options.
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Version 1.0.6
- Fixed bug that prevented list of settlements from looping when using the "Hmmm..." dialog to show more settlement options.
- Added a dialog to cancel the the order while selecting settlements or parties. ("On second thought...")
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Version 1.0.5
- Fixed crashing when talking to heroes that did not lead a party.
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Version 1.0.4
- Only 5 of your faction's settlements will be listed at a time when choosing a garrison for your faction member to reinforce.
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Version 1.0.3
- Only 5 enemy settlements will be listed at a time when choosing an enemy settlement for your faction member to besiege.
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Version 1.0.2
- Prevented dialog showing up for your companion if they were serving as governor, which caused a crash.
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Version 1.0.1
- Asking a party to reinforce a garrison or form an army will now cost influence which the game calculates based on distance. The cost is the same as if you had called the parties to your army. It was my mistake to not have included this in 1.0.0.
- Fixed some minor bugs and added null checks on mobile parties that show up in the dialog list.
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- Author's activity
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April 2022
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27 Apr 2022, 12:16AM | Action by: Cheyron
Attribute change
'File \'Comm\' changed to \'Command Faction Parties\'.'
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27 Apr 2022, 12:16AM | Action by: Cheyron
File added
'Comm [version 1.4.6]'
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27 Apr 2022, 12:15AM | Action by: Cheyron
File added
'Source Code (VS Project) [version 1.4.6]'
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27 Apr 2022, 12:10AM | Action by: Cheyron
Changelog added
'Change log added for version 1.4.6'
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21 Apr 2022, 6:54PM | Action by: Cheyron
Changelog added
'Change log added for version 1.4.5'
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21 Apr 2022, 6:53PM | Action by: Cheyron
File added
'Source Code (VS Project) [version 1.4.5]'
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21 Apr 2022, 6:52PM | Action by: Cheyron
File added
'Command Faction Parties [version 1.4.5]'
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20 Apr 2022, 4:29AM | Action by: Cheyron
Attribute change
'Description changed.'
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19 Apr 2022, 5:52PM | Action by: Cheyron
File added
'Source Code (VS Project) [version 1.4.4]'
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19 Apr 2022, 5:52PM | Action by: Cheyron
Attribute change
'File \'Comman\' changed to \'Command Faction Parties\'.'
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19 Apr 2022, 5:52PM | Action by: Cheyron
File added
'Comman [version 1.4.4]'
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19 Apr 2022, 5:25PM | Action by: Cheyron
Changelog added
'Change log added for version 1.4.4'
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19 Apr 2022, 4:35PM | Action by: Cheyron
Changelog added
'Change log added for version 1.4.4'
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19 Apr 2022, 6:22AM | Action by: Cheyron
File added
'Source Code (VS Project) [version 1.4.3]'
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19 Apr 2022, 6:22AM | Action by: Cheyron
Attribute change
'file visible to the public'
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19 Apr 2022, 6:21AM | Action by: Cheyron
File added
'Command Faction Parties [version 1.4.3]'
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19 Apr 2022, 6:02AM | Action by: Cheyron
Attribute change
'file hidden from public viewing'
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19 Apr 2022, 5:37AM | Action by: Cheyron
File added
'Source Code (VS Project) [version 1.4.3]'
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19 Apr 2022, 5:36AM | Action by: Cheyron
File added
'Command Faction Parties [version 1.4.3]'
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19 Apr 2022, 5:32AM | Action by: Cheyron
Changelog added
'Change log added for version 1.4.3'
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- Mod page activity
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May 2022
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21 May 2022, 5:44AM | Action by: maxdriver
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April 2022
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30 Apr 2022, 8:12PM | Action by: HellsCourtesy
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