Mount & Blade II: Bannerlord
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Created by

Lucas Perlind

Uploaded by

perlindl

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Safe to use

About this mod

Tired of loading times when starting a new quest or caravan? This mod removes the need to load into the mission when talking to noteables within a settlement.

Permissions and credits
Changelogs
When selecting to talk with a noteable in any settlement the game will now begin an overworld dialogue/conversation with them rather than loading the mission. This drastically reduces the amount of down time due to loading. If you want to speak to the noteable in the mission you need to now walk into town.

------------ Changelog ------------
------------ 1.2.1  ------------
  • Fixed crash with "family feud" quest
------------ 1.2.0  ------------
  • Added a skip for a loading screen in the "Artisan Cant Sell Products at a Fair Price" quest
  • Fixed a bug where refusing the fencing stolen good counter offer wouldn't let you end the conversation
------------ 1.1.0  ------------
  • Added a skip for a loading screen in the fencing stolen goods quest
------------ 1.0.2  ------------
  • Fixed crash with rival gang quest
------------ 1.0.1  ------------
  • Fixed crash when creating a caravan in the overworld
------------ 1.0.0  ------------
  • Release

------------ Manual Installation ------------
  • Drag the contents of the zip file into the Bannerlord modules folder
  • Launch Bannerlord and turn Fast Settlement Dialogue on
  • Enjoy

------------ Manual Removal ------------
  • Remove Fast Settlement Dialogue folder from Bannerlord modules folder

------------ Compatability ------------
  • Should be compatible with everything. The mod was tested on e1.5.2 although I am confident past versions of the game will work
  • Have been told that the mod works in e1.5.3
  • This mod is completely independent from save files and saving. You safely add/remove it at any time!


------------ Todo ------------
  • Add a seperate button?