Mount & Blade II: Bannerlord
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Zidian

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drakaeb

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174 comments

  1. turnerxyz
    turnerxyz
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    doesn't work with 1.2.8 - crashes on load
  2. 66Egon66
    66Egon66
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    game crash v. e1.8.1.2192

    The mod is great I'm so tired of following bandits for minutes.
    Please keep updating.
    1. p0pe0nd0pe554
      p0pe0nd0pe554
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      Heya bro. This might seem cheaty, because, well, it is. Use the cheat mod, in that mod is a map speed setting that adjusts npc map speed. Beware, this affects your own realm. Also this is configurable in the file configs (but who got time for that?).
    2. tucuadrian123
      tucuadrian123
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      how?????? what is the command my brother?
    3. KnightShadePrime
      KnightShadePrime
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      • 3 kudos
      I think he means this mod Bannerlord Cheats with the speed multiplier under the MAPS heading
  3. Kezza223
    Kezza223
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    How do I find the settings to use this mod using Vortex? Cant find any options to activate it
  4. KnightShadePrime
    KnightShadePrime
    • supporter
    • 3 kudos
    Needs update for new game version, please.
    (This mod is needed to stop insane speeds of caravans and bandits)
    1. kOBY5
      kOBY5
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      +1
  5. kOBY5
    kOBY5
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    has worked flawlessly upto 1.7.1
    v1.7.2 release makes this mod crash on start
  6. Drax70
    Drax70
    • supporter
    • 8 kudos
    It crashes on v1.6.4...
    1. vaitomanocu123
      vaitomanocu123
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      That`s very unfortunate. Thank you for share this information to us
  7. Aelaeris
    Aelaeris
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    Hello! 

    Love the mod, i used it to speed up massive bandit parties. I modded them to be as big as 300 bandits. I wonder if there is a way to give all bandits the same flat movement speed instead of a percentual increase though? Because now the 100person bandit armies are a good speed but the larger ones are too slow. If i increase the percentual speed the large ones are good but the medium ones will be too fast.

    TLDR: Can i just make every bandit/looter party move at a constant speed of 3?
    1. drakaeb
      drakaeb
      • member
      • 5 kudos
      In theory, yes.  However, the game uses a whole bunch of percentage increase and percentage decreases to determine what the current speed is going to be. To be able to do this I'd have to figure out what all the other calculations are and put in an exact opposite increase or decrease to get back to the "base" level for that unit.  It's a real nightmare and I'm guessing would be broken after every patch.
  8. CayahaLT
    CayahaLT
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    1.6.2 works
  9. Insaneo777
    Insaneo777
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    • 7 kudos
    Crashing on 1.6.3 - issue with Harmony 
    1. PanFOX
      PanFOX
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      +1
      update please ;)
  10. Atrocide
    Atrocide
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    Could you add game version numbering on the file description so it would be easier to know which works with which version. I try to find the one working with 1.6.0, which is still easy because of the "updated to version" posts, but try to do that to even older game version...