Mount & Blade II: Bannerlord

About this mod

CTO overhauls all main faction unit trees and militias in M&B2: Bannerlord. Future content includes overhauls to minor clans, mercenaries, and bandits. Work in progress (W.I.P.).

Permissions and credits
OVERVIEW:
  • Have you ever wondered why Calradians only use swords and nothing else?
  • Ever wondered why Calradians always go to war without armor and shields?
  • Well wonder no more with this mod you'll see an overhaul of all 6 main faction culture unit trees. These unit trees are: Aserai, Battania, Empire, Khuzait, Sturgia and Vlandia, but that's not all! Some day in the future you'll also get overhauls of mercenaries, minor clans, and bandits. Not only will you get these overhauls you'll have to pay nothing outside of mod compatibility errors for who knows why because I sure don't. Download now for a free trial of my tears and sleep hours! *Disclaimer: Tears and sleep hours are not actually included.*
       
M&B2: Bannerlord patch compatibility info:
  • Mod works with M&B2: Bannerlord v1.8.1. This mod is a standalone mod so it does not use nor rely on any other mod to function properly. If any issues occur let me know in bug fixes or comments.

Current Main Version
  • CTO v1.6.0 - Works for Bannerlord v1.8.1 - Finalized main faction troop trees. Updated unit stats. They are what the math gods make them to be now. Implemented some minor clan troop tree updates. The ones that were worked should feel stronger than vanilla and perform alright in battles now. 

Alternative Version
  • CTO v1.2.0c - Use if you only want main factions to be overhauled. This is to retain compatibility with other unit mods that do not modify main factions. CURRENTLY NOT WORKING FOR 1.6.x+

CORE FEATURES:
  • Overhaul main faction troop armaments.
  • Each unit tier will have higher stats in all areas than the previous tiered unit. (W.I.P.)
  • Only used vanilla item assets out of convenience to myself and other users (this may change in the future).
  • Replace militia party templates to use main faction cultural troops. No more useless militias.

FUTURE FEATURES:
  • Overhaul bandit, looter and raider unit trees and armament.
  • Overhaul mercenary clan troop armaments (already started).
  • Create new minor clans and unit trees (maybe).
  • Overhaul mercenary units and unit trees.
  • Create new mercenary units (maybe).
  • Work on diversifying the equipment available to all troops.
  • Split the Northern, Southern and Western Empire into 3 different Roman based unit trees (may not happen/up to vote?).

NEXT PATCH TARGET GOAL:
  • CTO v1.6.0 - Finalize main faction troop tree composition concept. Get it running for Bannerlord version 1.8.1.

RECOMMENDED MODS:
  • Realistic Battle Mod: Fantastic battlefield AI mod. - https://www.nexusmods.com/mountandblade2bannerlord/mods/791
  •  RTS Camera: improved camera movements on the battlefield and much more. - https://www.nexusmods.com/mountandblade2bannerlord/mods/355?tab=description


Aserai Unit Tree Desc.
  • W.I.P.

Battanian Unit Tree Desc.
  • W.I.P. 

Empire Unit Tree Desc.
  • W.I.P.

Khuzait Unit Tree Desc.
  • W.I.P.

Sturgian Unit Tree Desc.
  • W.I.P.

Vlandian Unit Tree Desc.
  • W.I.P.

Minor Clan Unit Tree Desc.   
  • W.I.P.

COMMENTS, QUESTIONS, SUGGESTIONS, ISSUES and CONCERNS:
  • Please use the "BUGS" tab to report issues, bugs and concerns with this mod.
  • Please use the "POSTS" tab to post comments and questions on the mod.
  • Please use the "FORUM" tab to post suggestions and view topics of interest in regards to this mod.
       
NOTE: This is a work in progress (W.I.P.) mod so nothing is perfect. This is also my first time doing any mods for any game ever so use at your own risk. When a new version of this mod comes out I suggest you start a new game because it probably won't be save game compatible. Again I take no responsibility for mod incompatibilities.

THIS IS A .XML MOD