Fixes the great 'Save Missing Module Fix' by Aragas. Or at least it fixes it for my savegames. All original code was released under the MIT license, allowing fixes and redistribution like this: https://github.com/Aragas/Aragas.SaveSystemFix/blob/master/LICENSE
Requirements
This mod does not have any known dependencies other than the base game.
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
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Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
File credits
Aragas/Aragasas for the original code and bmountney for later fixes.
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Changelogs
Version 1.4.1
Now compiled without debug flags for better performance. Updated SubModule.xml version number.
I debuged bmountney's fixed 1.3 version and noticed that, for my savegames, the loading failed before the code of this mod was even executing. I simply changed the new ContainerLoadData.FillObject code to always run rather than only after the mod detects a failed loading. This may result in somewhat longer loading times (though I haven't measured it), so you may want to disable this mod if you're not loading savegames with missing modules.
To install, extract into your Modules folder. This module has a different name compared to the original, so make sure to delete/disable Aragas.SaveMissingModuleFix.
Tested on 1.4.2, but should also work with older versions up to 1.3 I think. Don't expect much maintenance from me.
I'll delete this mod if Aragas ever updates his original mod.