Would it be possible (and easy) to make the time stop when ANYONE's smithing stamina reaches 100%? Because I like to specialize one companion to do that, so I can concentrate on those pesky social skills. You don't get a lot of charming done banging away on glowing steel :).
In the meantime I can always do some coaling to work around this minor quibble.
tbh I haven't actually played in so long I barely remember the vanilla mechanic. I don't recall companions even having stamina. Is normal behaviour that you can't smith if your main character has no stamina? If so what purpose does companion stamina have? Thanks!
@gnivler You can change who is doing the smithing by clicking on the portrait in the smithing menu. I too prefer to have a companion take points in smithing so that my main can focus elsewhere. So it would be nice if this mod made it so that the wait stopped when companions have full stamina as well. However, different party members can recover at different rates. It might be best to trigger the stop whenever any smith in the party fully recovers so that there is no wasted downtime.
same thing for me (using the most recent version of the mod (1.1.3). Is there a version made for 1.7.2 of Bannerlord or is 1.7.2 not supported since 1.8.0 is out? Thanks!
Unfortunately, it isn't working for me on 1.8 (I've tried with shift, ctrl, Alt). It was installed using Vortex, then manually and no effect. Other mods are working fine
52 comments
Because I like to specialize one companion to do that, so I can concentrate on those pesky social skills.
You don't get a lot of charming done banging away on glowing steel :).
In the meantime I can always do some coaling to work around this minor quibble.
Edit:
And as an FYI, this mod depends on harmony.
https://drive.google.com/file/d/1oATa0dOS5bQXywgEIavX_yJcoDTYEc5H/view?usp=sharing
The messages are now in the chat log bottom left, not at the top.