Mount & Blade II: Bannerlord

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Last updated

Original upload

Created by

D-Red1

Uploaded by

D3athAn63l

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Safe to use

About this mod

Added breast, waist and thigh slider to the character creation/editor.

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Changelogs
Added breast, waist and thigh slider.
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For the tech savvy,

<!-- Z lane is UP, Down-->
<!-- X Left, Right-->
<!-- Y Forward, Back-->

Codes, 

<deform_key id="Breast"
            key_time_point="1024"
            name="Breast Slider"
            group_id="0">
    <bone_scales>
        <bone_scale bone_type="biped_thorax"
                    axis="x"
                    key_min="0.95"
                    key_max="1.385441" />
        <bone_scale bone_type="biped_thorax"
                    axis="y"
                    key_min="0.95"
                    key_max="1.285441" />
        <bone_scale bone_type="biped_thorax"
                    axis="z"
                    key_min="0.95"
                    key_max="0.985441" />
    </bone_scales>
</deform_key>
<deform_key id="Spine"
            key_time_point="1025"
            name="Spine Slider"
            group_id="0">
    <bone_scales>
        <bone_scale bone_type="biped_spine_1"
            axis="x"
            key_min="0.755441"
            key_max="0.955441" />
        <bone_scale bone_type="biped_spine_2"
            axis="x"
            key_min="0.755441"
            key_max="0.955441" />
        <bone_scale bone_type="biped_spine_1"
            axis="y"
            key_min="0.755441"
            key_max="0.955441" />
        <bone_scale bone_type="biped_spine_2"
            axis="y"
            key_min="0.755441"
            key_max="0.955441" />
    </bone_scales>
</deform_key>
<deform_key id="ShoulderX"
            key_time_point="1026"
            name="Shoulder X Slider"
            group_id="0">
    <bone_scales>
    <bone_scale bone_type="biped_thigh_l"
                axis="x"
                key_min="0.755"
                key_max="1.05" />
    <bone_scale bone_type="biped_thigh_l"
                axis="y"
                key_min="0.751"
                key_max="1.05" />
    <bone_scale bone_type="biped_thigh_r"
                axis="x"
                key_min="0.75"
                key_max="1.05" />
    <bone_scale bone_type="biped_thigh_r"
                axis="y"
                key_min="0.751"
                key_max="1.05" />
    <bone_scale bone_type="biped_abdomen"
                axis="y"
                key_min="0.751"
                key_max="1.05" />
    <bone_scale bone_type="biped_abdomen"
                axis="x"
                key_min="0.751"
                key_max="1.05" />
    </bone_scales>
</deform_key>


Can be added manually by inserting these lines inside the code structure of

    <skin id="skin_default_id"
          gender="1"
          name="woman"...
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