Mount & Blade II: Bannerlord

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Basilpanda

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Basilpanda

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118 comments

  1. Basilpanda
    Basilpanda
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    Planning on restructuring this mod entirely and creating 7 different guilds/troop trees with roaming patrols, leaders of each guild, and having each one integrated into a specific town.

    EDIT: Don't have the time for the next couple of weeks.
  2. Basilpanda
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    Version 1.3.0:
    - Uses MBOptionScreen for mod options ingame now.
    - Minor gear changes for shields
    - Added custom spear for grandmaster
    - Added custom piercing bolts for Sharpshooters.
    - ONLY WORKS FOR BETA BRANCH e1.3.0

    Version 1.1.2::
    -Minor gear changes
    -All Basilisk units have a chance to carry banners. (Roughly 1/10)

    Config Additions:
    -Added config option to enable recruitment of female troops (this doesn't delete female versions, just stops them from being generated in recruit pools)
    -Added config option to change base cost of buying immediate troops.
    -Added config option to modify weekly cost.

    Removing mod:
    If you were to remove the mod from the game, you would need to disband all Basilisk units and use this https://www.nexusmods.com/mountandblade2bannerlord/mods/282 to clean up the save file of the modded stuff. If you don't, the save file will most likely not load.

    Crashing help:
    Unblock the .dll files that are in the BasiliskGuild\bin\Win64_Shipping_Client folder.

    Vortex help - Someone suggested this:
    Check your Modules folder. The mod folder was empty for me (installing with Vortex) I removed the folder, downloaded & installed manually and then without uninstalling, downloaded again from Vortex.

    The native Mount and Blade launcher is also still bugged with mod loading issues which causes a lot of crashes to desktop especially with mods so use the fixed launcher here: https://www.nexusmods.com/mountandblade2bannerlord/mods/205

    Drag the Basilisk Guild mod below the core modules.
  3. adeptusastartes4299
    adeptusastartes4299
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    love this mod...please update to current 1.43 version or whatever the current version is...
  4. 83pakman83
    83pakman83
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    Update 1.4 ? =)
  5. haberinyeri
    haberinyeri
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    Amazing mod
    1. FlopMcDop
      FlopMcDop
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      How did you get it to work its been messed up for a while
  6. TWmaniac32
    TWmaniac32
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    This mod seems to be breaking the game ever since the last update to the base game.
  7. IsThereAName
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    hey so, I have this error that says systemtypeloadexception: could not load type TaleWorlds.core.MBObjectBase from assembly TaleWorlds Core Version = null at BasiliskTroopsBasiliskTroops.PopulateGuilds0 at BasiliskTroops.Basilisk Troops.OnSessionLaunchedCampaignGameStarterobj in C:\Users\eeng2\source\repos\BasiliskTroops\BasiliskTroops.cs:line 81
  8. Basilpanda
    Basilpanda
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    Version 1.3.2:
    - Updated to Mod Configuration Menu v2.0.10
    1. IsThereAName
      IsThereAName
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      hey so, I have this error that says systemtypeloadexception: could not load type TaleWorlds.core.MBObjectBase from assembly TaleWorlds Core Version = null at BasiliskTroopsBasiliskTroops.PopulateGuilds0 at BasiliskTroops.Basilisk Troops.OnSessionLaunchedCampaignGameStarterobj in C:\Users\eeng2\source\repos\BasiliskTroops\BasiliskTroops.cs:line 81
  9. Guest242
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    Hello,

    you have updated to the new MBOptionScreen 2.0.10?
    Other mods with MBOptionScreen won't work too because it's not compatible to versions < 2.0.10
    See here: https://forums.nexusmods.com/index.php?/topic/8605808-mboptionscreen-standalone/page-14#entry80214418
    1. gilgamesh66
      gilgamesh66
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      +1
    2. fireefogo
      fireefogo
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      +2
  10. fireefogo
    fireefogo
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    Downloaded this mod 1.3 update, and its now crashing
  11. cc19980623cc
    cc19980623cc
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    Seems to be crashing on e1.1.0 beta. I have some other mods installed.
    1. eekkee
      eekkee
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      Works fine for me even with the "Bannerlord Tweaks Mod". Did you unblock the .dll files?
      If not, try it.
      Mods folder/bin/Win64_Shipping_Client and then unblock the BasiliskTroops.dll and the 0Harmony.dll (right click and properties -> unblock)
      Hope that fix it for u.
    2. cc19980623cc
      cc19980623cc
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      Strange, because I have both dlls unblocked. Might be other mods interacting with this.
    3. Rake1993
      Rake1993
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      sometimes there are simply too much mod installed. The workaround is to use the fixed launcher.
    4. cc19980623cc
      cc19980623cc
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      Yeah you are right, working again with fixed launcher
    5. Letsdothis99
      Letsdothis99
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      I cannot even see the ublock part under properites, it's just not there?
    6. adeptusastartes4299
      adeptusastartes4299
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      forgive my ignorance...how do you "unblock" something???
  12. Rajulio
    Rajulio
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    This mod is causing a crash on campaign start, it says that the mod is throwing an exception
    1. Rajulio
      Rajulio
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      System.NullReferenceException: Object reference not set to an instance of an object
      at MBOptionsScreen.Settings.SettingsDatabase.GetSettings(string id)
      at MBOptionScreen.Settings.SettingsBase'1.get_instance()
      at BasiliskTroops..cctor() in
    2. Basilpanda
      Basilpanda
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      I haven't had the chance to update.
    3. adeptusastartes4299
      adeptusastartes4299
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      getting the same thing...I just commented on it...I guess we will have to wait for it to be updated...