Mount & Blade II: Bannerlord

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Created by

NomadicAI7 or TuranKhan

Uploaded by

NomadicAI7

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About this mod

Fixes wrong stats for Khuzait units such as Khuzait Heavy Lancer (from tier 1 stats to tier 5 stats), as well as for the Khuzait Torguud, Kheshig, and Khan's Guard having much more imposing stats. Additionally, historically realistic for Khuzaits to NOT require horses. No Horse or War Horse upgrade requirements for Khuzaits, the horse lords.

Permissions and credits
Updated for 1.3.0 version. Will only be supporting full, stable RELEASE or BETA builds, not ALPHA builds, going forward.

Please consider supporting me via Patreon or Paypal

Some Khuzait units have clearly wrong stats, especially for the Khuzait Heavy Lancer and the Khuzait Torguud, Kheshig, and Khan's Guard having lackluster stats. See pics included.

Additionally, I found it terribly unrealistic that the Khuzaits, the horse lords, where even the most destitute shepherd should have at least a single horse, require HORSES for upgrades. It  makes sense for other factions, but it totally does not make sense to me at least, for the Khuzaits. So I have removed Horse and War Horse upgrade requirements for the Khuzaits. It does make them more powerful but also more realistic.

What that means?
Khuzait Tribal Warrior and Khuzait Noble's Son no longer requires Horse for upgrade, per pics provided.
Khuzait Lancer, Khuzait Horse Archer, and Khuzait Torguud all three no longer requires War Horse for upgrade, per pics provided.

I've posted up two optional versions of this mod.
1) OPTIONAL VERSION #2 (No Horse requirement ONLY) First optional mod adds War Horse
requirement back in, but otherwise retains the same stats and Khan's
Guard inventory fixes as the Khuzait Unit Stats main mod. Credit to
Gabi15's suggestion.
2) OPTIONAL VERSION #3 (No War Horse requirement ONLY) Second optional mod removes the War Horse requirement
but adds back in the Horse requirement, but otherwise retains the same stats and Khan's Guard inventory fixes as the Khuzait Unit Stats main mod. Credit to bogac94's suggestion.

The other two optional mods that remove Horse and Warhorse upgrade
requirements for ALL FACTIONS, I have moved to a standalone mod. Find it
here:
https://www.nexusmods.com/mountandblade2bannerlord/mods/989?tab=description

Credit to th0mek's suggestion to Khuzait Khan's Guard unit inventory to include an additional arrows slot, so they have two arrows just like the predecessor unit in the troop tree, the Khuzait Kheshig.
This affects the ALL three versions of the mod, even OPTIONAL VERSION #2 (No Horse requirement only) because even though the War Horse is still required, the stats and inventory fix for the Khuzait Khan's Guard are still retained.

Credit to SaMuRaILTU's suggestion about Steppe Bandits: Since the 1.1.0 update, I did add one more XML to the MAIN version by editing just editing the Steppe Bandits, so it's still compatible with other mods that do not edit Steppe Bandits, but not compatible with any mod that also edits Steppe Bandits. Since I don't like this incompatibility and mod scope creep, I may remove editing Bandits in the future, since they're not technically part of the Khuzait official or main troop tree, though they can enter in later.
This affects MAIN VERSION #1 (No Horse and Warhorse requirements) and OPTIONAL VERSION #3 (No War Horse requirement only). This DOES NOT affect OPTIONAL VERSION #2 (No Horse requirement only) because the Steppe Bandit change removes the War Horse upgrade and thus is not needed for this.


Credit: Thanks to Maelstrom89 for the explanation and SomeDudeOnTheW3B for tutorial.
Thanks to th0mek for the suggestion on Khuzait Khan's Guard needing second arrows inventory slot item.
Thanks to Gabi15 for the suggestions on No Horse upgrade only variant #2 and for splitting the mod for All Factions into a separate mod.
Thanks to SaMuRaILTU for the suggestion on Steppe Bandits.
Thanks to bogac94 for the suggestion on the reverse variant of #2, variant #3 with No War Horse upgrade but still retaining the Horse upgrade requirement.
If I have missed anyone, please let me know. Cheers!

Automatic Installation: Vortex installation SHOULD work. Please let me know if it does not.

Manual Installation: Unzip the folder and drop it here, in the following installation path:
\steamapps\common\Mount & Blade II Bannerlord\Modules
Enable the mod in the game launcher.

Compatibility: Compatible with all mods that don't change the Khuzait units in the spnpccharacters XML file. Should work with save-games.
Conflicts with any mods that change the Khuzait units in the spnpccharacters XML file and/or the Steppe Bandits in the bandits XML file. These are the only two XML files affected by this mod.

Check out the previously optional but now standalone mod that removes Horse and Warhorse upgrade requirements for ALL FACTIONS here: ALL FACTIONS Horse and Warhorse Upgrade Requirements Waiver mod

Take care! Cheers! Kudos! :) and enjoy your time in Calradia! :D