Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features without permission from or credit to me
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission or crediting me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
New information messages to notify players of duel effects
Version v0.2.4
Fixed menu loading crash (Friendly duel with wager crash)
Version v0.2.3
Fixed issue when dueling with a siege in progress.
Added music to duels.
Version v0.2.2
Added duels in town arenas.
Added companion duels.
Added lord position (clan leader/kingdom ruler) weight to duel acceptance calculation.
Spawnpoint tweaks due to unfavorable spawns on some battle maps.
Version v0.2.1
Added custom battle fix from v0.1.3 to v0.2.0
Version v0.2.0
Friendly duels added.
Bets can be placed on friendly duels.
Your relationship with the lord is affected by defeating them.
Campaign health is not affected by losing it in friendly duels (same as tournaments).
Added challenge timeout to friendly duels. Each lord can be challenged every 3 days.
Version v0.1.3
Fixed crash when opening a Custom Battle in main menu.
Version v0.1.2
Added a new conversation option that allows you to challenge the lord to a duel without demanding surrender when attacking.
The player can no longer demand surrender when facing an army.
Demanding surrender has a lower chance of the duel being accepted.
Challenging before a battle has a higher chance of success.
Acceptance calculation tweaks.
Version v0.1.1
Fixed a crash when exiting to menu from a mission/conversation.
Added an option to toggle dueling on horseback. This option is only available if both the player and the opponent have a mount.
Added Charm experience upon successful duel challenge.
Added party morale effect from winning/losing the duel.
Dishonorable lords will now refuse to surrender when they lose the duel.
Lords now take their and the player's health into account when deciding whether to accept the duel.
You can now continue to engage the enemy in battle regardless of the result of the duel.
Removed files accidentally added to the module folder. This changes the mod size from 4.6MB to 10KB.
Version v0.1.0
Challenging an enemy lord to a duel.
Donations
No donations accepted
Description
This mod allows you to challenge lords to one on one combat.
Fighting in a friendly duel allows you to place a bet on the duel. Your relationship with the lord can improve or worsen based on the result. You can challenge a lord to a friendly duel once every three days.
When attacking an enemy lord, winning the duel results in them and their armies being forfeit. However, should the lord in question be dishonorable, they will refuse to surrender if they lose! When defending, winning the duel means the lord will let you go. If you should lose, honor dictates you let your opponent go or surrender yourself. Will you accept defeat or will you send your soldiers to battle? No matter the outcome of the duel, you can always clash in battle. Party morale is affected by the result of the duel. The loser's troops will be discouraged, while the winner's troops will be emboldened into the coming battle!
Features
Friendly duels - test your strength against the lords of Calradia.
Wagers - place bets on duels with friendly lords.
Winning duels against lords can improve or damage your relationship.
An enemy lord shall decide whether to accept your challenge based on their traits, the player's charm, the relative strength of the sides, and current health.
Party morale for both parties is affected based on the result of the duel.
Player receives Charm experience based on the odds of the challenge being accepted.
Player gains renown and influence when winning duels.
Choose what to do with a defeated lord. Accept their surrender, or let them go, or charge into battle.
Dishonorable lords refuse to surrender.
When you defeat a lord that attacks you, they have no choice but to let you go.
Duel can be fought on foot or on horseback.
How to start a duel
Both the player and the lord must not be wounded.
When talking to a friendly lord, select "There's something I'd like to discuss".
When attacking, select "You know we are at war. Surrender or die." and then the start duel conversation option.
When defending, the option to challenge the lord to a duel is below the player surrender conversation option.
When in a settlement, leave the area you are in to open the duel menu.
When talking to a companion in your party, leave the party screen to open the duel menu.
Planned features
Champions: Not able to fight? No problem! Select your substitute.
Spectators: Your troops shall view your fight and cheer you on!
Noble melee: A duel/battle tournament event for the nobles of Calradia.
Planned changes
Improvements to the calculation of a lords acceptance of the duel
Parties joining the encounter
Known issues
Loading a save game made when the duel menu was opened will cause a crash if the mod is disabled. Please save the game outside of the Duel Menu before removing the mod.
Incompatible mods
I'm not aware of any at the moment. Please let me know if you run into any.
Notes
After testing the current mod on the beta branch, it appears to be functional on both the stable and the beta branch.