Introduce random events to your campaign! These may help or hinder your hero with many different scenarios and will occur periodically throughout the game. Hope you’re feeling lucky!
Requirements
This mod does not have any known dependencies other than the base game.
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
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Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
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Author notes
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File credits
French translation provided by Arthan -- Thank you Arthan, you're awesome! Thanks to ClearanceClarence for updating the mod to work with game version e1.9.0 and to be the first community member to add their own mod! Thanks to BICKLEY for adding his own events into the mod! Thanks to brandon for fixing the ExoticDrinks event! Thanks to Velizariy2 to his idea of the Secrets of Steel event!
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Fixes a faulty error message that read "Object reference not set to an instance of an object."
Version 1.2.8
Fixed all known bugs (maybe)
Added a queue system to the random events to make sure that the same event never repeats and cannot repeat before x events has passed
Added two new console commands: randomevent.queue -> Show the next x events lined up in the queue, randomevent.history -> Shows the last x events that occured. X value can be set in ini file
Now if ini file does not exists the game will create a new default one
Added alot of variation to certain events. this is just the first batch. Now no two runs of the same event should feel the same as the text is selected from several variations. This is currently just implemented for these events: AFlirtatiousEncounter, BeggarBegging, BirthdayParty, Duel, FallenSoldierFamily, NotOfThisWorld and SupernaturalEncounter
IMPORTANT: Translations are not updated to match the new system. it is coming but it will take a while for me to finish
Version 1.2.7
Updated mod for latest version (1.2.7)
Fixed all known bugs
Version 1.0.3
Removed all MCM options
Migrated all settings to an ini file
Fixed all known crashes
Updated localization
Made several small tweaks to some events. Mostly fixing logic errors and typos
Version 1.0.1
This version requires Mod Configuration Menu and it's dependencies to run. Thank you BICKLEY and ClearanceClarence for the new events!
Donations
No donations accepted
Introduce random events to your campaign! These may help or hinder your hero with many different scenarios and will occur periodically throughout the game. Hope you’re feeling lucky!
We now have localization support if you'd like to help translate the mod please contribute to the GitHub! At this time the localization does not work as it requires an update. It's coming
Mod will not support beta version.
Features This mod can allow many things to happen to the player including:
Gaining experience
Gaining/losing soldiers
Growing your settlements
Fighting enemies
Much more!
There are 59 possible random events that can occur. These events may not all be available to the player at one time, for example you may need to be part of a kingdom or have a minimum number of soldiers.
This mod can be added to any campaign, either from the start or in the middle of your adventure. It also doesn't touch save files, so have no fear you're able to remove the random events from your mod list without hassle!
Settings All settings and events can be tweaked to your preference by editing the .ini file located in \Modules\RandomEvents\ModuleData
Compatibility This mod doesn’t mess around with any game code and so, should have a high compatibility with other mods!
Don’t want to create the event yourself? If you have a good idea for a random event, please post your idea on this page (or on our Discord) and we'll take a look (Or anyone else that would like to contribute could bring your idea to life nudge nudge)
Please endorse and share this mod if you want to support it! Growing the user base is the best way to gain more random events!