Entrepeneur is a Bannerlord modification for adquiring and managing property in settlements. Become a dark age investor!
Permissions and credits
Credits and distribution permission
Other user's assetsAll the assets in this file belong to the author, or are from free-to-use modder's resources
Upload permissionYou are not allowed to upload this file to other sites under any circumstances
Modification permissionYou must get permission from me before you are allowed to modify my files to improve it
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou must get permission from me before you are allowed to use any of the assets in this file
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
This author has not credited anyone else in this file
Fixed a bug where the total palyer plots was showing the local plots instead of global plots.
Version 1.2.4
New icon for the village properties menu.
Limit the amount of buyable plots by (Stewarding / 4).
Buying a plot requires 5 Tools + 5 Hardwood.
Selling a plot gives you back 3 Tools.
War with village faction owner or bad enouph relationship with notables will disable negotiation.
Version 1.2.3
Overhauled the current UI with images and Icons.
Fixed bug where new campaigns would load previous entrepreneur data.
Fixed a bug where buy/sell allowed infinite money.
Changed the way relation penalty hits prices to a more granular approach.
Slightly nerfed the buy price of property.
Version 1.2.2
Added farm plot income to the budget tooltip.
Added farm plot income to the clan screen.
Added farm plot information to village settlement tooltip.
Integrated entrepreneur income with default game income event.
Version 1.2.1
Fixed revenue string that said "weekly" instead of daily.
Implemented the chance of player acre to get destroyed on a sucessfull raid (25% chance).
Further balance to the economy (NERF)
Changed unique saving ID to eliminate possible conflict with other mods.
Version 1.2.0
New property purchase menu built from scratch with Bannerlords Gauntlet UI.
New property purchase menu built from scratch with Bannerlords Gauntlet UI.
Changed payout type from weekly to daily.
Reduced the revenue nerf.
Version 1.1.1
- Added DependedModules to SubModule until TaleWorlds fixes mod loading.
Version 1.1.0
Greatly reduced acre payout. The payout will remain weekly due to the fact that having a daily payout greatly reduces the negative effects of raiding. Conditions such as rebellion, famine, desertion, raiding and siege now affect the buy/sell prices. The average player relation with all village elders is also used to apply a discount to buy/sell prices.
Version 1.0.0
Initial release.
Donations
No donations accepted
Entrepeneur is a Bannerlord modification for adquiring and managing property in settlements. Become a dark age investor!
Current features:
All villages now have a random number of acres where some will be vacant and others will be occupied by the village.
Each acre has a value that is calculated by the production of the village and availability. The player can buy and sell acres with some percentage of deviation from the real value.
Each day, all player owned acres will yield a profit.
Gauntlet UI instead of a menu based UI.
Raids will have a chance to destroy farm plots.
Integrated with Bannerlord UI.
Future features:
Different property types for both villages and cities.
A big thank you to Xaphedo for joining in efforts in the building of this mod by providing graphical assets and valuable insight in UI design and UX.