Steam workshop is there! And with it a new update. I overhauled the backend of the mod basically entirely and while this fixed some of the known issues I cannot guarantee that it did not create new ones ;) Lets try it out, it should also work with 1.9.0.
I was trying this with Banner Kings and I get an error whenever I hit the autotrade button. I am guessing there is a set of items this mod tracks and Banner Kings has added a bunch of trade items which breaks your mod. Is it possible to make the mod to track all items that fall into trade items instead of a hard code set? I hope I am explaining myself clearly.
Hello, the mod treats trade goods very generally except for grain, hardwood and ore. Do you get some crash report where I can see what exactly is not working?
I've also tried it with bannerkings and while it seems to purchase just fine it doesn't seem to sell anything? I get no errors or anything, just nothing happens when you click the automatic trade.
I can use 'loot seller' settings mode and it works okay with 1.2.7, but any other setting that enables buying and it throws a bunch of errors in the event log.
Is it possible to remove upper cap for consumables? Currently there is a hard cap at 200 for other consumables and 400 for grain (even though it says infinity in the mod settings). Would like to get unrestricted trade for that sweet sweet butter
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And with it a new update. I overhauled the backend of the mod basically entirely and while this fixed some of the known issues I cannot guarantee that it did not create new ones ;)
Lets try it out, it should also work with 1.9.0.
Thanks for all your feedback!
And thanks for an awesome mod.
already change the folder name to Gaming.Desktop.x64_Shipping_Client still crash
Thank you so much!
I'm using 1.2.0 and mod works awesome!