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Spawn Chances and Bandit Compatibility
Spawn Chance
The spawn of new recruits is associated with settlement culture and onwer culture. By standart, these are the rates:
Northern Empire
Normal recruit: 75% chance
Federate Stugian recruit: 10% chance
Tagma - Excubitores recruit: 15% chance
Southern Empire
Normal recruit: 75% chance
Federate Khuzait recruit: 10% chance
Tagma - Scholaris recruit: 15% chance
Western Empire
Normal recrui: 75% chance
Federate Battanian recruit: 10% chance
Tagma - Hikanatos recruit: 15% chance
These three factions will have 100% spawn chance of Federate troops in settlement of their respective cultures.
Vlandia
Normal recruit: 93% chance
Foot nobles recruit: 7% ... -
CTO's core concept is balancing. No faction is made to be superior than others. Each culture has some kind of advantage over others, that is, each has it's unique approach. That being said, I'd like to discuss here the concepts used to create and balance troops and troop trees.
Troop Variety
CTO's main feature is the expansion of all Native troop trees. New troops have been added according to the cultural theme of that faction. For example, Vlandians now have longbowmen, as they are heavily influenced by medieval English themes, thus, they would never have an unit such as horse archers in their retinue.
AI will make use of these troops as spawn in villages and cities. However, their main function is to give players flexibility. New tr...