Game version is e1.3.0, 08-may-2020, mod version is 0.1.2 for beta1.3.0, i cannot open option GUI in ModLib1.34, but it's still worked in campaign when i changed the options.xml manually.
I seem to have a minor issue where starting a new game will not make companions 100% female even if set to do so. Restarting the game will properly set them even without changing any options or anything.
I seem to remember that this was also an issue with the same feature for Mixed Gender Troops back when it was still on there. Is it a known issue? It's not really a big problem to restart the game after starting a new game, but just thought I'd point it out in case you didn't know about it.
I confirm this. When testing Mixed Gender Troops for e.1.2.0 version of the mod for to be used for Patch Notes e1.3.0 Stable/Main Branch. In the new game, none of the troops, and wanderer have all-female when setting all to female 100%.
30 comments
Edit: Found them. Is there a reason why 30% of all companions are vlandian? Surely they should be more evenly distributed?
mod version is 0.1.2 for beta1.3.0,
i cannot open option GUI in ModLib1.34,
but it's still worked in campaign when i changed the options.xml manually.
I seem to remember that this was also an issue with the same feature for Mixed Gender Troops back when it was still on there. Is it a known issue? It's not really a big problem to restart the game after starting a new game, but just thought I'd point it out in case you didn't know about it.