Mount & Blade II: Bannerlord
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About this mod

Calvary charge can no longer be stopped by a farmer with a pitchfork. Single-line xml change.

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A single thrust from a pitchfork stops a cataphract at full speed? NO WAY!
In vanilla, any thrust damage from the front of a charging horse can immediately stops it by forcing it to rear. This mod makes horses unstoppable by damage. The only way to force a horse to stop is to kill it.

Installation (2 methods, choose one):
1. Install as a mod:
Using vortex is HIGHLY recommended because it has to override a file. 

For manual installation, backup Modules\Native\ModuleData\ first, then extract the 7z file to 
C:\Program Files (x86)\Steam\steamapps\common\Mount & Blade II Bannerlord
and allow the override.

2. Do it yourself:
C:\Program Files (x86)\Steam\steamapps\common\Mount & Blade II Bannerlord\Modules\Native\ModuleData\managed_core_parameters.xml
with notepad, find line 40, "MakesRearAttackDamageThreshold", change it to 1000.

It means how high the thrust damage need to be to stop a horse, and the vanilla value is 30, which can be achieve by scratches fom pitchforks. Set to above the max hp of horses (usually around 250) to never let horses be stopped before they die.

I explored so long in tons of decompiled code to finally get TaleWorlds.MountAndBlade.Mission.CreateBlow only to find that it reads a single parameter in an xml file.