Some of if not most of the companions have their experience in the - numbers will they even be able to level with the leveling system the way that it is?
yeah you just have to get them the amount + the amount for next lvl to lvl them up, and it only happens 1 time pr companion at the most, but i would suggest avoid it if you like to have your companions lvl up, you need 95+15 skills ups to go from lvl 1 to lvl 2, which is crazy since some of those skills are at max and its very close to even be able to get all those skill ups.
i tried making my own companion , and had him as a mod, **but z in front of zip etc* ,he is in encyclopedia in game , but wont show up in the place it says hes in :/ any help?
Hey i have a question. How do you exactly load the wanderer_strings_zcompanion.xml? Has it something to do with the xml_attributes_to_be_identified.txt?
Hey, thank you for the mod :), will all ten for sure always spawn in a new game without any other mod or is it random how many and which will show up in a new game? Edit: and if not is there anyway to force all ten to spawn when creating a new game?
Was really looking for a mod that added many really low level companions that you get to level up yourself :). Would be nice if all start with at least 2 in all attributes(Vigor, control, endurance etc) so they aren't completely stunted with skill limit(and as 2 is what your main character has as starting base value, not 0).
Edit2: And also age doesn't seem to match what is in your mod, my Jezrielle(named Elea Jezrielle in my game is 50 yrs not 24 yrs, how come?)
Edit3: when I look in the encyclopedia seems like only 6 of the ten got added this time, so it's random and I have to just restart games till I am lucky to get all 10 in?
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Was really looking for a mod that added many really low level companions that you get to level up yourself :). Would be nice if all start with at least 2 in all attributes(Vigor, control, endurance etc) so they aren't completely stunted with skill limit(and as 2 is what your main character has as starting base value, not 0).
Edit2: And also age doesn't seem to match what is in your mod, my Jezrielle(named Elea Jezrielle in my game is 50 yrs not 24 yrs, how come?)
Edit3: when I look in the encyclopedia seems like only 6 of the ten got added this time, so it's random and I have to just restart games till I am lucky to get all 10 in?
https://www.nexusmods.com/mountandblade2bannerlord/mods/264?tab=description
removes the cap, haven't tried it though
their age is different from setting in xml file.
Do you know if there's a full list somewhere of traits like "KnightFightingSkills", "Politician", "RogueSkills" etc. and what they do exactly?