Mount & Blade II: Bannerlord
Europe 1400 - Work in Progress

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Nathanboyard

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Hello Bannerlord warriors, we are coming back with information on updates! Have you been waiting to be updated about Europe 1400 mod? Well, here you go!

As for now, we have added

- basic Polish troop line (29 troops in total)
- basic Teutonic troop line (31 troops in total)
- basic Lithuanian troop line (17 troops in total)
- Created few Real 1:1 Historical Castles (more on its way)
- 13 new weapons
- 14 new armor
- 56 new horse caparisons
- Red Brick Walls
- Red Brick Towers and other Castle Buildings
- 29 new shields
- 4 new ships
- 5 new cannon models
- We have added 52 new Teutonic Order clans
- We have added 32 Polish clans
- We have added 21 Lithuanian clans
- We have added 17 Hungarian clans
- We have added 12 Bohemia clans
- 34 new banners


Currently working on

- adding a Cannon to a game as a field unit or siege equipment. 
- adding more clans to game
- adding more lords
- adding more weapons and armor


Future updates

- Upgrading troops will require you to have specified weapons or armor for the unit (for example, upgrading a peasant to an archer, will require you to have basic archer's armor and archer's bow, arrows, sword, etc.)
- More types of bandits (There will be angry peasants in groups of 1-250, they will be focusing on killing any army that is smaller than them but also they might raid weaker villages. There will also be heavy mounted bandits in groups of 1-75)
- a lot of new armor and weapons from the 1400s and 1500s
- weapons and armor will be very expensive therefore in the early game to get the most basic armor, you will need to work very hard as a farmer or a fisherman just like any other peasant!
- 15 kingdoms
- 150 towns
- 225 castles
- 800 villages
- villages will be able to upgrade into castles, and castles into towns (this will require a lot of money, tools, men, and resources)
- villages will have their own garrisons
- work as a farmer or a fisherman to start earning money in the early game
- party sizes are highly increased
- economic system is very different from vanilla
- multiple different ways of making money (starting from working as a farmer with different peasants and making your first couple denars on buying a horse, armor, weapons, ship, etc. and ending with fighting massive battles, eliminating other kingdoms, expanding your family and clan, owning multiple facilities/caravans, and upgrading your villages, town and/or castles! and many more!)
- If a clan joins your kingdom, they will have a custom banner! Instead of the vanilla two-colored banners!
- You get even more realism from the banner lord, all loot will now be 90%, this means that you will get armor and weapons for every troop you kill!
- Sound fixes and new sounds will be added
- There is an option to buy a settlement from other lords, however, you will need to have very close relations with the owner of the settlements, and it will cost a fortune!
- Availability to build fishing docks, farmlands, houses, walls, towers, butchers, windmills, and more! 
- After a village has been raided, some of the buildings will be fully destroyed and you will need to rebuild them and some will be damaged and you will have to repair them!
- The more buildings the village has, the more money and more patrols, and higher the garrisons of villages!
- You will be able to either start as a King of chosen faction and rule the whole Kingdom or start as a peasant with no tools, no weapons, some dirty clothes, and no denars!


And obviously, these just are our plans and ideas, we will make the mod as realistic as possible and therefore it would be nice to hear from you what you would like to see :D



For any questions ask in the comments!

6 comments

  1. AtsukiSama
    AtsukiSama
    • member
    • 0 kudos
    good evening, i would like to know if the mode is still in progress ? If yes, is it possible to follow the progress ?
  2. H3l3ctron
    H3l3ctron
    • supporter
    • 0 kudos
    I´m looking forward to testing it, especially the Upgrading of troops. 
    a little Idea, the function to build a camp/ or a hamlet? to store the weapons and other goods or rent a warehouse in cities.
    have a good time...
     

    I'm looking forward to testing it
    1. Nathanboyard
      Nathanboyard
      • member
      • 1 kudos
      Hello, we were initially thinking of building camps to store goods. Building a camp will require you to have sufficient amount of men, money, resources such as wood and most importantly a new added item, tent. One tent can store 10 people, therefore if you want to store your garrison in the middle of field, you will need plenty of tents for your soldiers to sleep. However, we have also thought about taking over single villages, so as when you raid a village, the village belongs to you, and in villages we have added garrisons and a storage for goods.

      We were also thining to add more meaning to caravans, because as for now they are useless. We were thinking of maybe hiring caravans to transport your weapons to a specific point on the map, that way your army will travel much faster as they dont have to cary cannons, weapons, and goods.

      These are just our ideas and maybe future plans. Let us hear what you think about this :D
    2. H3l3ctron
      H3l3ctron
      • supporter
      • 0 kudos
      Your ideas sound really good,
      -Tents for the troops are a very good idea
      -rented caravans that transport weapons, interresting. But also dangerous if they can be attacked. 
      If you are looking for beta testers i am available.
      kind regards
  3. akmicah47
    akmicah47
    • premium
    • 0 kudos
    do you guys have a discord where we could follow your development?
    1. Nathanboyard
      Nathanboyard
      • member
      • 1 kudos
      Helloo, sorry for such a long response time. Answering your question, unfortunetly we do not have a discord at the moment, however we will start our own youtube channel soon with gameplays, giveaways, recruiting and other projects. Soon we will post updates with our youtube channel linked. Stay tuned! :D