Version 6 Key Highlights

  • Keybindings (customizable keys, also more visible and descriptive as to what does what)
  • Contextual help with correct bound keys when building (can be disabled to not automatically show, can still be shown with the 'Help' key, configured to F1 as default)
  • Updated gate placement indicator to be a small flag to avoid confusion about rotation
  • A new deep edit mode which allows for ability to manipulate submodels (position, rotation on all axes, height, scale)
  • Allow moving up and down for root settlement model even out of deep edit mode (height)
  • Allow editing/rebuilding existing player settlements (position, rotation on all axes, height, scale, model, culture, etc.)
Keybindings








Contextual help

Settlement Placement


Deep Edit Mode


Gate Position



Gate placement indicator




Deep Edit Mode




Settlement Height



Settlement Rebuild

Menu option


Dialogue option (for castles and towns, only available when talking to governor. for village, available with any clan member/companion)

Article information

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Edited on

Written by

BOTLANNER

1 comment

  1. BOTLANNER
    BOTLANNER
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    Updated to 6.0.1-alpha



    • Added rebuild of existing in-game settlements (not just player built)
    • Default garrison wages to unlimited so they don't leave
  2. BOTLANNER
    BOTLANNER
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    Update 6.0.2 (Release version)


    • Fix some spam when loading older saves

    • Delete/Undelete submodels in deep edit mode

    • Backported to older versions (tested as far back as 1.2.7)
  3. BOTLANNER
    BOTLANNER
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    Updated to 6.0.3


    • Fix bug with exiting settlements using 'Tab' that triggered rebuild

  4. TorresGodHS
    TorresGodHS
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    Hello, I just built a village in a place I can't access, how could I rebuilt?
    Thanks a lot