Original shaders was created for Shader Model 2.0. I just recompiled the shaders used in M&B to use SM 3.0. If you have a video card compatible with SM 3.0, you will notice small improvement in performance: 0 ~ 5% depending of the scene (I suppose only few shader have been really optimized).
To install, just backup your \mb.fxo (rename it w
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Original shaders was created for Shader Model 2.0. I just recompiled the shaders used in M&B to use SM 3.0. If you have a video card compatible with SM 3.0, you will notice small improvement in performance: 0 ~ 5% depending of the scene (I suppose only few shader have been really optimized).
To install, just backup your <m>mb.fxo (rename it what ever you want), then copy the new one from the zip at the same place.<br><br><br>[rule]<font size="4"><font style="font-family: Georgia;"> <strong>File History</strong></font></font>[rule]0.1 Recompile shaders using SM 3.0</m>