Mount & Blade

File information

Last updated

Original upload

Created by

Ruthven

Uploaded by

Site Bot

Virus scan

Safe to use

Tags for this mod

About this mod

The year is 1304, and much has changed in Calradia. A mod that adds 23 new mercenaries, and 55 other troops divided between the 5 factions and the bandits. ____________________________________________________________ This mod is for version 0.960. If you want to install 960, and keep 1.0 installed at the same time, simply install version 960

Permissions and credits
The year is 1304, and much has changed in Calradia.

A mod that adds 23 new mercenaries, and 55 other troops divided between the 5 factions and the bandits.

____________________________________________________________
This mod is for version 0.960. If you want to install 960, and keep 1.0 installed at the same time, simply install version 960 to a different folder. (ex. 1.0 should be installed in C:Program FilesMount&Blade, install 960 to: C:Program FilesM&B960)
Version .960 download:
http://files.filefront.com/mountandblade+0960+setupexe/;10696378;/fileinfo.html
____________________________________________________________

NOTE: this mod requires RST by MAXHARDMAN to work. Install RST for version .952, then the patch for .960.
Link to RST by MAXHARDMAN:
http://forums.taleworlds.net/index.php/topic,37335.0.html

Credits to:
Kievan_Mereel
Dudro
MAXHARDMAN
Mirathei
KON_Air

Feel free to tell me about any bugs at my forums page.

Also, There is a small chance this mod.... won't work. If so, PLEASE tell me either here, or at my forums page.

Ruthven


[rule] Features[rule]
  • 78 new troops
  • many old items added
  • Mirathei's battle formations (without Chel's Morale Codes)
  • increased Lord parties sizes.
  • changed companions and kings
  • lord parties increased to size 100, kings parties at 250.
  • More bandits
  • added the lords



[rule] File History[rule]1.0: Fixed some minor bugs, a few new troops, factions rebalanced, fixed game crashing, added some new mercenaries


Sat, Oct-11-2008

1.001: fixed vaegir poleaxemen spawning with pikes, made the three prisoner-taking mercenaries better. made the castle parties sizes closer between the factions. before, the rhodoks could have 1000 while the Nords had 400. should be a bit more even now.

Mon, Oct-13-2008

1.002: Fixed download problems.

Wed, Oct-15-2008

1.003: Fixed Rhodok Heavy Spearmen spawning with swords, balanced out castle garrisons, added a few new bandits, now villages will give recruits according to the owning faction.

Fri, Oct-24-2008

1.004: Put the new lords in.