Mount & Blade

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Culka

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About this mod

Adds a sea raider faction that you can join, and recruit sea raiders from. Now with increased raiderness. FeaturesNew place to visit at the world mapA new faction to join (with no missions)A sea raider unit tree with 7 diffrent units2 new sea raider parties wandering around

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Adds a sea raider faction that you can join, and recruit sea raiders from. Now with increased raiderness.


[rule] Features[rule]
  • New place to visit at the world map
  • A new faction to join (with no missions)
  • A sea raider unit tree with 7 diffrent units
  • 2 new sea raider parties wandering around, berserker and champion
  • Normal style recruitment
  • Attackable peasants, refugees, farmers and manhunters.



[rule] File History[rule]v1.0 -
* Joinable sea raiders, with a base next to the sea.
* All peasants, refugees and farmers are attackable.
* Sea Raiders are now more aggressive, attacking caravans and sometimes even other bandits. (not dark knights though)
* Normal innkeeper style recruitment, with daily (or is it weekly?) replacements.

Mon, Oct-31-2005

v1.1 -
* Sea raider ravagers name now displays correctly on party screen and world map.
* Manhunters do not like you if you join the raiders, and will give you a merry chase. Sometimes. They seem to be lazy.
* Increased the amount of sea raiders recruitable from the camp since it is the only place to get them from, and not from multiple towns across the map.
* Added recruits and veterans to the vanilla sea raider parties and added sea raider berserker and champion party, which are rarer than the normal.