About this mod
This is a major mod in which the player begins as the prince of Zendar, but has been betrayed by his uncle Harlaus. The player then proceeds to fight a series of epic battles to reclaim power. FeaturesSeveral new castleshighly variable epic plotline introducedcapturable towns
- Permissions and credits
[rule] Features[rule]
- Several new castles
- highly variable epic plotline introduced
- capturable towns and ai paries which will capture them
- three different formations for the player and ai
- complex battlefield morale system
- improved castle ai
- numerous battlefield tactics options (use i to view the orders)
- all parties have an objective
- complex war system which takes into account reserve troops, food, capitol cities plague and harvest for three separate factions
- destructable poricullus and wooden wall, and fence, each having different number of hitpoints
- vastly increased sized of battles and battlefields
- much new dialog
- recruitable armies (if you are their legitimate leader...)
- a new skybox
- several new weapons
- take plunder directly off the battlefield
- rebalanced combat
- awesome siege weapons
- built in battle size changer
- and a few minor things besides
[rule] File History[rule]Whats new?
-bugs fixed
-battlefield morale system. each side can be berserk, eager, steady, wavering or routing, each with its own unique behaviors.
-loot corpses directly off the battle field rather than the loot box
-rebalanced combat
-built in battlesizer
-that's just about it