Mount & Blade
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SonKidd

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SonKidd

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About this mod

What it does: For those who have made new multiplayer troops, you must have tried copy and pasting tens of lines of (call_script, "script_multiplayer_set_item_available_for_troop", "itm_id", "trp_id"), So I just wrote a small Java application that parses in your item_kinds1.txt files, then after you input your troop name and

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What it does:
For those who have made new multiplayer troops, you must have tried copy and pasting tens of lines of
(call_script, "script_multiplayer_set_item_available_for_troop", "itm_id", "trp_id"),
So I just wrote a small Java application that parses in your item_kinds1.txt files, then after you input your troop name and select it's items you want it will automatically generate the required python code.
*Please note that it does not generate the 'item_set_slot' lines; hence, if you don't add them manual, but just add the generate lines of codes to items that haven't been assigned to a slot, the game will crash*
Remember to back-up your module system from time to time - it's hard to imagine this utility doing any serious damage to any module - but I hold no responsibility if it does :P.

Who is this for:
Super lazy modders who need to add multiplayer troops.
It is only tested with MB: Warband. I have no experience in WFAS modding whatsoever and have no idea if the code is the same.
Note that this is only an utility, it does not add multiplayer troops - to do this you need to do it manually in the python code - it only automates the small step of allowing player to choose what weapons when being a specific multiplayer troop type.
If you have no idea what I'm talking about, this tool isn't for you.

Forum Topic:
Post bugs, comments, suggestions here:
http://forums.taleworlds.com/index.php/topic,197856.0.html