Mount & Blade

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Areze

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PATCH http://www.mbrepository.com/file.php?id=1617 PREVIOUS RELEASE - Looters replaced with bandit parties. Slightly tougher and harder to defeat. - Replaced Rhodoks with Wallavians. These two-hander-wielding savages will make things a bit more interesting in the fight against Calradia - Edited Nord Troop-tree extensively and added a spear-t

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PATCH
http://www.mbrepository.com/file.php?id=1617

PREVIOUS RELEASE
- Looters replaced with bandit parties. Slightly tougher and harder to defeat.
- Replaced Rhodoks with Wallavians. These two-hander-wielding savages will make things a bit more interesting in the fight against Calradia
- Edited Nord Troop-tree extensively and added a spear-throwing line.
- Added Khergit Gunners (Guns are lootable from their corpses).
- Edited Lords' equipment & skills
- Changed Lord/King's names
- Added new stuff/made old stiff available.
- All enemies gang up on your sorry ass. In barbarian country this could mean you're facing numbers well into the hundreds.
- Formations & Morale
- Rhodok Mercenaries
- Fighter Irregular Mercenaries
- Large parties of barbarians to fight against.
- Computer battle speed increased. Battles are now faster.
- AI lords have deeper coffers and therefore are more agressive. I think they regenerate faster too.

NEW RELEASE
-Dark Union Parties to fight. Havng these guys gang up on you will really ruin your day!
-Some more new items.
-New Animations
-Guns (probably) in right position
-Peasants instead of Farmers (Peasants are slightly tougher and have deadlier weaponry).
-Crossbow Damage Buffed