Mount & Blade

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Chinta Kari

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(Ver en Español al final) For a more detailed and up-to-date information, please check the thread at Taleworlds forum. ----------------------------------------------- IMPORTANT NOTE: The mod is a work in progress. Due to be a translation back to English, it is possible th

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(Ver en Español al final)

For a more detailed and up-to-date information, please check the thread at Taleworlds forum.

-----------------------------------------------
IMPORTANT NOTE:
The mod is a work in progress.
Due to be a translation back to English, it is possible that some isolated pieces of texts appear in Spanish.
To help in the development, please report and rate.
-----------------------------------------------

Oh, no, can it possibly be?
Yes. Yet another "invading faction" mod.

Basically, this mod is a well balanced and improved version of Native. So have clear in mind what it is. You will be playing just an improved version of Native which contains a number of improvements always with a minimalist idea of balance in mind, reason why I tried to leave Native as unmodified as possible in areas where it was balanced (so no new items, no red-eyed flying horses, no fancy armors and no bad-ass kill-it-all weapons here).

I think that overall it enhances the gameplay of native significantly without making too decissive changes, and honestly, it is a mod I'd recommend playing if you get bored of native but avoid megalomaniac mods that over-do everything overdoable. Just give it a go, and comment on it.

It is a comfortable and user-friendly way to play Native again, adding extra fun to the experience.

---- FEATURES ----

# It is built upon the Module System of the earlier versions of the Sword of Damocles, which includes:
. Kingdom management by Highlander.
. Patrols, Bandits, Taverns by Geoffrey Ashe (enhanced script for the bribe bandit function, which now depends on Persuasion and Trade (for their wages) skills.)
. Autoloot by fisheye.
. Invading faction (a defined in detail Barbarian Horde) after the script of vonmistont.

# It has a selected number of TheMageLord tweaks, among others:
. Prisioner brokers paying according to level of prisioners.
. Increased bet amounts up to 500.
. Cattle distribution algorithm improved.
. Hotkeys enabled to access Inventary and Party menus from sieges.
. All bandits parties nearby join combats against you.
. Greater skirmishes in city streets and inside castles (if battle sizer is disable).
. And some reasonable others...

# It has the More Metal Sound pack in it.

# It enables again the battle cries which got disabled in latter versions of the official game (troops shouting now "Bastaaaards!", "I will end with your life!", and such, spicing up the battlefield atmosphere).

# It includes the wonderful Siege pack developed by the Lords&Realms team, which adds more ladders to sieges to dinamize battles in them.

# It has a modified version of the .ini file which adds more blood and makes travelling through the map faster by increasing the overall game speed slightly.

# The manhunter faction got changed to something usable.

------------------- Español -----------

Échale un ojo al hilo en el foro de Clan DLAN para ver una descripción detallada del mod.