Native Balanced aims to change the balance into the game, abstracting itmes it into more general groups. This will make balancing troops and choosing how you look less oriented on best stats, and more on what you prefer.
Currently, armour balance is done, with 4 armour sets in the game - Peasant, light, medium and heavy.
Weapons are done, wit
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Native Balanced aims to change the balance into the game, abstracting itmes it into more general groups. This will make balancing troops and choosing how you look less oriented on best stats, and more on what you prefer.
Currently, armour balance is done, with 4 armour sets in the game - Peasant, light, medium and heavy.
Weapons are done, with lenghts balanced by speeds. 3 sets for each proficiency - peasant, normal and heavy.
Horses are done, 4 types - peasant, normal, fast and heavy.
Troops are redone, leave feedback here pleas - http://forums.taleworlds.net/index.php/topic,54909.0.html - there as this is an ongoing effort that will receive updates.