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  • Gangs of Glasgow: The Old Firm - Part 1

    Gangs of Glasgow: The Old Firm - Part 1

    Last Update: 06 Jan 2011
    Author: Flanged
    Uploader: Site Bot

    This mod consists of a series of unique Quick Battles (with character interaction, stealth, dismemberment, motorbikes and cars included, etc.) set in Glasgow, and concentrating on the sectarian bigotry between Celtic and Rangers football clubs. This mod is offensive, hopefully funny, and very, very violent. It is large in size because, despite co

    • 146.5MB
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    Gangs of Glasgow: The Old Firm - Part 1

    Last Update: 06 Jan 2011
    Author: Site Bot

    This mod consists of a series of unique Quick Battles (with character interaction, stealth, dismemberment, motorbikes and cars included, etc.) set in Glasgow, and concentrating on the sectarian bigotry between Celtic and Rangers football clubs. This mod is offensive, hopefully funny, and very, very violent. It is large in size because, despite co

  • Chronicles of Talera 3.0

    Chronicles of Talera 3.0

    Last Update: 07 Apr 2009
    Author: Elenmmare
    Uploader: Site Bot

    Version 3 has been released. New Features Include * 16 New Faction specific in-combat abilities. At least 3 per faction. * Tougher lords and kings. Lords and Kings are stronger and harder to kill. * New post-death camera. Allows the player

    • 139.3MB
    • 38
    • 776

    Chronicles of Talera 3.0

    Last Update: 07 Apr 2009
    Author: Site Bot

    Version 3 has been released. New Features Include * 16 New Faction specific in-combat abilities. At least 3 per faction. * Tougher lords and kings. Lords and Kings are stronger and harder to kill. * New post-death camera. Allows the player

  • Expanded Gameplay mod

    Expanded Gameplay mod

    Last Update: 07 Jun 2006
    Author: Chel
    Uploader: Site Bot

    Expanded gameplay mod I tried to create a world where some enemies are much tougher than your level 1-5 character and you will need to work your way up to levels 20-25 and collect the powerful items to be able to compete with the best of them. To do this I planned out a tiered structure of equipment, where the current M&B items are Tier1, an

    • 13.7MB
    • 4
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    Expanded Gameplay mod

    Last Update: 07 Jun 2006
    Author: Site Bot

    Expanded gameplay mod I tried to create a world where some enemies are much tougher than your level 1-5 character and you will need to work your way up to levels 20-25 and collect the powerful items to be able to compete with the best of them. To do this I planned out a tiered structure of equipment, where the current M&B items are Tier1, an

  • Struggle for Bermia

    Struggle for Bermia

    Last Update: 21 Nov 2015
    Author: Nikephoros
    Uploader: ABNikephoros

    This mod is based on the mod The Eagle and the Radiant Cross (wich has its own sub-board in the cartographers' guild), but is set on another continent, with new factions, troop, items, and basically a whole new feeling, which tries to be less cartoony and more plausible, if that's even a word that can be applied to a WB mod. [

    • 475.1MB
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    Struggle for Bermia

    Last Update: 21 Nov 2015
    Author: ABNikephoros

    This mod is based on the mod The Eagle and the Radiant Cross (wich has its own sub-board in the cartographers' guild), but is set on another continent, with new factions, troop, items, and basically a whole new feeling, which tries to be less cartoony and more plausible, if that's even a word that can be applied to a WB mod. [

  • XIII Century: Eastern Europe Tweaked.

    XIII Century: Eastern Europe Tweaked.

    Last Update: 05 Nov 2009
    Author: Chricky
    Uploader: Site Bot

    Well, this is a sort of sub-mod for the XIII Century: Eastern Europe Beta 0.5. Its features include all of the main features from XIII Century plus; Changelog v0.25 Prisoner price based on level. Cattle follows you. Tornament renown: 25 Rejected castle: 20000 Prisoner management: 20 per point. Ability to join any battle. v0.5 Pris

    • 110KB
    • 0
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    XIII Century: Eastern Europe Tweaked.

    Last Update: 05 Nov 2009
    Author: Site Bot

    Well, this is a sort of sub-mod for the XIII Century: Eastern Europe Beta 0.5. Its features include all of the main features from XIII Century plus; Changelog v0.25 Prisoner price based on level. Cattle follows you. Tornament renown: 25 Rejected castle: 20000 Prisoner management: 20 per point. Ability to join any battle. v0.5 Pris

  • 1257 Baltics map

    1257 Baltics map

    Last Update: 27 Jun 2009
    Author: latinikon
    Uploader: Site Bot

    For 1257 ad mod. Map of Baltics region made by Razinka the dud. Credits: -Razinka for his time and creative energy spent on creating the map. tnx

    • 550KB
    • 0
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    1257 Baltics map

    Last Update: 27 Jun 2009
    Author: Site Bot

    For 1257 ad mod. Map of Baltics region made by Razinka the dud. Credits: -Razinka for his time and creative energy spent on creating the map. tnx

  • Britain at War Patch (For V 1.3)

    Britain at War Patch (For V 1.3)

    Last Update: 10 Apr 2010
    Author: Rathos
    Uploader: Site Bot

    A patch for Britain at War V 1.3. Extract it to the folder of the mod "Britain at War 1.3", and overwrite. Fixed the scabbards for the swords Ritter and Poitiers. Fixed errors on some helmets and a sword.

    • 2.6MB
    • 2
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    Britain at War Patch (For V 1.3)

    Last Update: 10 Apr 2010
    Author: Site Bot

    A patch for Britain at War V 1.3. Extract it to the folder of the mod "Britain at War 1.3", and overwrite. Fixed the scabbards for the swords Ritter and Poitiers. Fixed errors on some helmets and a sword.

  • Hero & Blade mod

    Hero & Blade mod

    Last Update: 11 Sep 2006
    Author: Cartread
    Uploader: Site Bot

    Hero Quest + Mount & Blade = Hero&Blade Quest 1: Enter a tomb and slay an evil warrior. Featuresscene to scene battles via in game passages with health points savedbarbarian, goblins, orcs, skeletons, zombies, mummies, & chaos warriorsmany new items and scene propspython

    • 6.8MB
    • 7
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    Hero & Blade mod

    Last Update: 11 Sep 2006
    Author: Site Bot

    Hero Quest + Mount & Blade = Hero&Blade Quest 1: Enter a tomb and slay an evil warrior. Featuresscene to scene battles via in game passages with health points savedbarbarian, goblins, orcs, skeletons, zombies, mummies, & chaos warriorsmany new items and scene propspython

  • Star Wars: Conquest 0.8.x  -optional Hangar Scenes

    Star Wars: Conquest 0.8.x -optional Hangar Scenes

    Last Update: 04 Dec 2009
    Author: Limehill
    Uploader: Site Bot

    For the "Fight on the Ship" option for any version of Star Wars: Conquest 0.8.2 Just "7z" this file and drop the scenes in your "Modules\Star Wars Conquest 0.8.2\SceneObj" folder. Warning: these scenes are not AI mapped (M&B doesn't allow AI mapping of interior s

    • 17KB
    • 4
    • 105

    Star Wars: Conquest 0.8.x -optional Hangar Scenes

    Last Update: 04 Dec 2009
    Author: Site Bot

    For the "Fight on the Ship" option for any version of Star Wars: Conquest 0.8.2 Just "7z" this file and drop the scenes in your "Modules\Star Wars Conquest 0.8.2\SceneObj" folder. Warning: these scenes are not AI mapped (M&B doesn't allow AI mapping of interior s

  • Giants versus Dwarves

    Giants versus Dwarves

    Last Update: 08 Dec 2009
    Author: Arch
    Uploader: Site Bot

    This mod is made by WookieWarlord, I claim no credit for it. NOTE: MUST BE RUN WITH IRON LAUNCHER (INSIDE MOD FOLDER) Features 6 new races. New music ( thanks to Sabaton and Oblivion :) ) Better blood, and a lot more of it :D Duel anyone you talk to (including your own troops). Play as a human,

    • 207.5MB
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    Giants versus Dwarves

    Last Update: 08 Dec 2009
    Author: Site Bot

    This mod is made by WookieWarlord, I claim no credit for it. NOTE: MUST BE RUN WITH IRON LAUNCHER (INSIDE MOD FOLDER) Features 6 new races. New music ( thanks to Sabaton and Oblivion :) ) Better blood, and a lot more of it :D Duel anyone you talk to (including your own troops). Play as a human,

  • total war time

    total war time

    Last Update: 04 Jun 2014
    Author: Meneldur
    Uploader: Mahrwini

    test version

    • 23.0MB
    • 2
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    total war time

    Last Update: 04 Jun 2014
    Author: Mahrwini

    test version

  • Holy War pre-Alpha

    Holy War pre-Alpha

    Last Update: 05 Jul 2006
    Author: raz
    Uploader: Site Bot

    see taleworlds.

    • 58.9MB
    • 1
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    Holy War pre-Alpha

    Last Update: 05 Jul 2006
    Author: Site Bot

    see taleworlds.

  • Warrider Soundpack v1.0

    Warrider Soundpack v1.0

    Last Update: 30 Nov 2005
    Author: Arbalest
    Uploader: Site Bot

    NOT FULLY COMPATIBLE WITH .730 - This mod replaces almost all original M&B sounds actually used in game with new one. - The battle noises become much louder and clearer. (horse steps, sword clanging, blood splattering...etc) - Edited sound_samples1.txt included. Some events get more sound varie

    • 3.3MB
    • 1
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    Warrider Soundpack v1.0

    Last Update: 30 Nov 2005
    Author: Site Bot

    NOT FULLY COMPATIBLE WITH .730 - This mod replaces almost all original M&B sounds actually used in game with new one. - The battle noises become much louder and clearer. (horse steps, sword clanging, blood splattering...etc) - Edited sound_samples1.txt included. Some events get more sound varie

  • Narf's_Transitional_Armour_Pack Updated 07/19/10

    Narf's_Transitional_Armour_Pack Updated 07/19/10

    Last Update: 19 Aug 2010
    Author: Narf of Picklestink
    Uploader: Site Bot

    It's... Narf's Transitional Armour Pack! (14th century gear). http://img831.imageshack.us/img831/1894/84211762.png Includes: Updated 08/16/10:v1.3 -added ~14th century kettle hat -added heraldic version of surcoat over coat of plates, tweaked mesh and riggi

    • 15.3MB
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    Narf's_Transitional_Armour_Pack Updated 07/19/10

    Last Update: 19 Aug 2010
    Author: Site Bot

    It's... Narf's Transitional Armour Pack! (14th century gear). http://img831.imageshack.us/img831/1894/84211762.png Includes: Updated 08/16/10:v1.3 -added ~14th century kettle hat -added heraldic version of surcoat over coat of plates, tweaked mesh and riggi

  • 1776 Scene Patch

    1776 Scene Patch

    Last Update: 17 Feb 2012
    Author: bravo2255
    Uploader: Site Bot

    Scene Patch

    • 27.1MB
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    1776 Scene Patch

    Last Update: 17 Feb 2012
    Author: Site Bot

    Scene Patch

  • Obj file to M&B map.txt converter (Java version)

    Obj file to M&B map.txt converter (Java version)

    Last Update: 11 Oct 2010
    Author: bloodpass
    Uploader: Site Bot

    UPDATE 1.1: Now should support 'ford' texture type (you'll have to add it in Wings yourself as I don't have it installed right now.) This is a Java version of Tul's utility of the same name located here: http://www.mbrepository.com/file.php?id=1793 I only made this because there seems to be some incompatibility issue with Tul's version on my

    • 177KB
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    Obj file to M&B map.txt converter (Java version)

    Last Update: 11 Oct 2010
    Author: Site Bot

    UPDATE 1.1: Now should support 'ford' texture type (you'll have to add it in Wings yourself as I don't have it installed right now.) This is a Java version of Tul's utility of the same name located here: http://www.mbrepository.com/file.php?id=1793 I only made this because there seems to be some incompatibility issue with Tul's version on my

  • .901 Calradia at War - Version 1.1.6

    .901 Calradia at War - Version 1.1.6

    Last Update: 09 Dec 2007
    Author: Sir Grigor
    Uploader: Site Bot

    Calradia at War is my attempt at improving Mount & Blade Native. It adds a lot of functionality and allows for more rewarding gameplay. My main goal is to add variety and make the game have more options, quests and depth. With each new version of M&B I hope to add more polish and replay value to the core engine. Version History -------------

    • 33.5MB
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    .901 Calradia at War - Version 1.1.6

    Last Update: 09 Dec 2007
    Author: Site Bot

    Calradia at War is my attempt at improving Mount & Blade Native. It adds a lot of functionality and allows for more rewarding gameplay. My main goal is to add variety and make the game have more options, quests and depth. With each new version of M&B I hope to add more polish and replay value to the core engine. Version History -------------

  • MaBAL (Mount & Blade Alternate Launcher)

    MaBAL (Mount & Blade Alternate Launcher)

    Last Update: 01 Aug 2009
    Author: AdC
    Uploader: Site Bot

    You have several versions of Mount & Blade installed on your system, and are upset by the 'Incomp File ver !' message ? You want to free save slots without deleting those saves ? MaBAL (Mount & Blade Alternate Launcher) is for you ! Actual version 0.0.3. ('readme.txt' corrected) This program manages your Mount & Blade saves, accordi

    • 5.9MB
    • 1
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    MaBAL (Mount & Blade Alternate Launcher)

    Last Update: 01 Aug 2009
    Author: Site Bot

    You have several versions of Mount & Blade installed on your system, and are upset by the 'Incomp File ver !' message ? You want to free save slots without deleting those saves ? MaBAL (Mount & Blade Alternate Launcher) is for you ! Actual version 0.0.3. ('readme.txt' corrected) This program manages your Mount & Blade saves, accordi

  • 0731 Faces for M&B 0751

    0731 Faces for M&B 0751

    Last Update: 05 Jul 2006
    Author: sheek
    Uploader: Site Bot

    Changes character heads (NPC and main character) back to version 0731 faces, hair and beards. Also adds all but one Bigmod/Mag-7 faces, Can be used on any mod which does not change skins.txt Features-changes all the ugly heads back to the previous versions and brings cool Bigm

    • 3.2MB
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    0731 Faces for M&B 0751

    Last Update: 05 Jul 2006
    Author: Site Bot

    Changes character heads (NPC and main character) back to version 0731 faces, hair and beards. Also adds all but one Bigmod/Mag-7 faces, Can be used on any mod which does not change skins.txt Features-changes all the ugly heads back to the previous versions and brings cool Bigm

  • phoenix_castle.rar

    phoenix_castle.rar

    Last Update: 20 Apr 2011
    Author: Patchman
    Uploader: Site Bot

    Updated Phoenix Castle:4/19/2011 *Moved attacker spawns closer & spread them out between 3 locations http://premium1.uploadit.org/Ronan85//mb164.jpg *Added 2 more ladders *Changed look of side stairs(the one everyone seems to take)

    • 46KB
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    phoenix_castle.rar

    Last Update: 20 Apr 2011
    Author: Site Bot

    Updated Phoenix Castle:4/19/2011 *Moved attacker spawns closer & spread them out between 3 locations http://premium1.uploadit.org/Ronan85//mb164.jpg *Added 2 more ladders *Changed look of side stairs(the one everyone seems to take)

News & Updates

  • Turning off the legacy API

    Following the announcement 3 months ago, today is the day we'll be turning off our legacy modding API. This system has been fully replaced by the new Nexus Mods API and is therefore redundant.

    What does this mean?
    Any applications using this service will no longer be able to log in, retrieve mod information or handle downloads from our site. We've been working with the developers who maintain some of the most popular modding tools to help them make the transition to the new API...

    • 601 Comments
  • Morrowind May Modathon 2019: Release a mod and win prizes

    It’s May and that means the annual Morrowind Modathon is back to celebrate the 17th anniversary of The Elder Scrolls III: Morrowind - and this time around there are not only achievements waiting to be unlocked but also a huge number of keys for AAA and indie games to be won! Last year's Modathon sparked the creation of many new and exciting Morrowind mods and we are all looking forward to seeing what our community will come up with this year.

    The event will be running for one mont...

    • 18 Comments
  • Site Design Survey and Feedback Group

    How do you feel about the design of the Nexus Mods website? Since our sites current design went live in 2017 we’ve been listening to all the feedback, both good and bad, we've received from the community. Armed with that and having now filled our UI/UX designer position at the Nexus Mods office, our designer has been tasked with going through the current site layout and looking for ways it can be improved. 



    We’ve spent some time looking at the analytics on our ...

    • 129 Comments
  • Screenshot Community Event: The Final Presentation

    A few weeks ago we launched our first Screenshot Community Event giving everyone the opportunity to submit a screenshot for Skyrim, Skyrim SE, Enderal, Fallout 4, and Fallout 76 depicting the event theme "Conflict and Struggle" and potentially win one of three prizes which would be awarded at random to three different participants.

    The turnout has been great with hundreds of screenshots having been submitted and we, the Nexus Mods team, as well as our co-organisers Excellentium and ...

    • 81 Comments
  • Screenshot Community Event: Thank you for participating!

    Two weeks ago, we launched our first Screenshot Community Event giving everyone the opportunity to submit a screenshot for Skyrim, Skyrim SE, Enderal, Fallout 4, and Fallout 76 depicting the event theme "Conflict and Struggle" and potentially win one of three prizes.

     
    The turnout has been great and we are happy to say that dozens of screenarchers - newcomers and veterans alike - have entered the event. We all - that is the Nexus Mods team as well as our co-hosts for the even...

    • 32 Comments
  • Carving adventures - Haem Projects

    In this mod author feature, we’re joined by Dimonoider and gkalian who together make up Haem Projects. The duo behind the incredibly popular Project AHO and the recently released mod Carved Brink.

    YGxMtT0g3ag rbh0SjCxCXI

    Thank you both for taking the time to talk to us. Could you start by telling us a little about yourselves? 

    gkalian:  Hello and thanks for the invitation. My name is Alex, I am an engineer from Russia, who became interested in the Elder Sc...

    • 8 Comments
  • From Modder to Professional Level Designer - Interview and AMA

    Today we are talking to Dan Taylor, a professional level designer who has in the past worked for Eidos, Square Enix, Ubisoft, Rockstar (among others) on games such as Medal of Honor Heroes 2, Hitman: Sniper, or Shadow of the Tomb Raider. Dan - who started out as a modder for Morrowind, Skyrim, and Fallout New Vegas - has close to two decades of experience in the video game industry under his belt and his talk on Ten Principles for Good Level Design at the Game Developer's Conference 2013 is cu...

    • 52 Comments
  • Screenshot Community Event: Win one of three prizes!

    Thank you, everyone, for your entries! The entry form is now closed and we will be making our picks for the jury selection during the next week.
    The first Nexus Mods Screenshot Community Event is here! Submit your screenshots of Skyrim, Skyrim Special Edition, Enderal, Fallout 4, or Fallout 76 illustrating the event theme and seize your chance to win one of three £25 Steam Gift Cards (~$33 depending on exchange rates).

    As we announced earlier this week, ...

    • 94 Comments
  • Screenshot Community Event: Coming Soon

    Do you like screenshots? Do you like the idea of winning a £25 Steam Gift Card? If you do, then keep your eyes peeled for a special event launching on Friday, 22nd March.


    For a while now we have been thinking about new ways to increase interaction with you guys - our Nexus Mods modding community - through engaging and fun events that we can run (semi-)regularly on our site, and, moreover, support members of our community who are devoting some of their free time to engage othe...

    • 50 Comments
  • The Patron of Patrols - Scrabbulor

    Today we are talking to Scrabbulor who is most famous for his patrolling mods of the extra immersive variety: Immersive Patrols and Immersive Patrols SE.


    BigBizkit: Thank you for taking the time to answer our questions. To start this off, why don’t you tell us a bit about yourself?

    Scrabbulor: Thanks for the opportunity! Name's Ameer Mohamed. I'm a 28-year-old poultry farmer, born and raised on the sister islands of Trinidad and Tobago.


    You are ...

    • 17 Comments
  • Nexus Mods is hiring for a Front End Developer

    We have been on the lookout for a dedicated Front End Developer for a while now and despite interviewing several individuals, we're yet to find the right person.

    I know that lots of our users do not always see all the site news that gets posted so I am reposting the job information, just in case it catches the eye of the exact right person at the exact right time! Here is the job specification:

    Description
    We are looking for an experienced front end developer to joi...

    • 20 Comments
  • 2018 in review and 2019 in the view

    I'm late. I know, I'm sorry, I'm sorry. It's already the middle of February and I haven't done my usual yearly keyboard bashing session where I smash out a semi-coherent review of the previous year and talk about what we hope to get done in this year. Truth be told, I wasn't sure if anyone really wanted to read through my banal twitterings or not and whether I would do this, so let me know at the end if my time (and yours) was worth it.


    2018 in numbers

    In short, Nex...

    • 70 Comments
  • More games in Donation Points store and minor changes

    Since launching our Donation Points system last year we've given away over $81,000 worth of Donation Points (DP) to mod authors. Thankfully, the reaction to this system has been overwhelmingly positive and we're extremely happy with how it has turned out.

    While mod authors can exchange their DP for straight up Pay Pal donations, we've also been very happy with how many mod authors have been exchanging their DP for video game keys that we've been providing in the DP store. It's great ...

    • 25 Comments
  • Towns and Cities - JK's Interview

    Today we are talking to jkrojmal, a long-time member of the site and avid modder. If you have ever wanted your towns and cities in Skyrim and Skyrim SE to be more than they are in the base game, then you might have run into one or several of jkrojmal's mods. His series known as JK's Skyrim is one of the most popular city overhaul compilations to date and will definitely add a lot of uniqueness and flavour to the various holds. 


    BigBizkit: You are most famous for your various ...

    • 23 Comments
  • Vortex Support added: X4: Foundations, Pathfinder: Kingmaker, Starsector, 7 Days to Die

    Good news for our X4: Foundations, Pathfinder: Kingmaker, Starsector, and 7 Days to Die communities!

       

    Thanks to alexparlett, 6d306e73746572, LazyWizard, as well as nelson3219, who developed the respective extensions, our mod manager Vortex (which is currently in beta) now supports all four of those games (version 0.17.0 and newer).

    If you are unsure about what a mod manager does, let me put it this way: Vortex gives you the ability to install an...

    • 31 Comments
  • Nexus Mods API released

    Since we teased it back in October, our developers have been working hard on finalising the Nexus Mods API and today I'm pleased to report we’re ready to open the virtual doors to the public.


    What is the Nexus Mods API?

    It’s a set of instructions developers can use to access features and information from our service. We’ve been developing the API in parallel with Vortex to ensure it has a host of useful features. This is a more modern replacement to the agein...

    • 70 Comments
  • Patcher of Dragons - Qwinn

    In this week’s feature, we’re talking to Qwinn, long time Nexus Mods user and creator of mods for Fallout New Vegas, Skyrim Special Edition and Dragon Age: Origins.
     
    Thank you for taking the time to speak with us. We’ll start as we always do, could you tell us about yourself to those who don’t know you?
     
    Thanks for having me! My real name is Paul Escalona, almost 50 years old and just married last month to my lovely, wonderful and always-supportive wife Jerri,...

    • 16 Comments
  • The Heir of Hair - Kalilies

    Today we are talking to Kalilies who - alongside Stealthic - is most famous for the Skyrim and Skyrim SE versions of KS Hairdos - a massively popular mod that adds a whopping 725 new hairstyles to the game.


    BigBizkit: Thank you, Kalilies, for agreeing to give us an interview. To those of you who may be unfamiliar with you or your work, why don’t you tell us a bit about yourself?
     
    Kalilies: Hi! I'm Kalilies and I live in the middle of Germany. I love making all ...

    • 31 Comments
  • Taking down the GameFront files

    Back in April 2016 the owners of GameFront.com, Defy Media, announced that they would be shutting the site down within two weeks and that all the mods hosted on their site would no longer be available.

    In order to save over 60,000 mods that would otherwise have been lost entirely, we spent hundreds of hours archiving every mod that we could from GameFront and eventually provided them for download here at Nexus Mods over the course of many months.

    Thankfully, with outside ...

    • 138 Comments
  • Project Spotlight: Fallout 4: New Vegas

    This week we're talking to Metamoth (aka metalmouth7), the Project Manager for what is, perhaps, the most dedicated group of Fallout New Vegas fans out there. Fallout 4: New Vegas is a total conversion mod for Fallout 4, painstakingly recreating the game's assets and mechanics from the ground up. 

    997PAfxFiGE

    Thanks for taking the time to talk to us about your project, first off can you tell us a little about yourself and the key members of your mod team.

    ...

    • 152 Comments
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