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  • Claimant's Rebellion OSP

    Claimant's Rebellion OSP

    Last Update: 02 Aug 2011
    Author: Alakeram
    Uploader: Site Bot

    by popular request, here is the OSP for Claimant's Rebellion invasion script. please note: this is just the invasion script, you will need to input the new claimant troops yourself :) (NOTICE: this is not the whole source for Claimant's Rebellion, just the invasion script)

    • 5KB
    • 0
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    Claimant's Rebellion OSP

    Last Update: 02 Aug 2011
    Author: Site Bot

    by popular request, here is the OSP for Claimant's Rebellion invasion script. please note: this is just the invasion script, you will need to input the new claimant troops yourself :) (NOTICE: this is not the whole source for Claimant's Rebellion, just the invasion script)

  • Diplomacy - PBOD Full ModSystem -- v41 - 0901

    Diplomacy - PBOD Full ModSystem -- v41 - 0901

    Last Update: 09 Dec 2011
    Author: LosCabadrin
    Uploader: LosCabadrin

    The Full Module System source code for the Diplomacy and Pre-Battle Orders & Deployment merge.

    • 1.2MB
    • 20
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    Diplomacy - PBOD Full ModSystem -- v41 - 0901

    Last Update: 09 Dec 2011
    Author: LosCabadrin

    The Full Module System source code for the Diplomacy and Pre-Battle Orders & Deployment merge.

  • 2__Royal_units_Mod.zip

    2__Royal_units_Mod.zip

    Last Update: 25 Apr 2009
    Author: Calcifer
    Uploader: Site Bot

    My first Mod, not a very good one, but its a start! This mod chages the Hired blade and the crossbowman to Elite Knights and Crossbowmen. I all ready know that there are a lot of Errors that ive Made, but i havnt the time to FIX THEM! :When you start a new game it takes forever to load :Both Elite Knights and Crossbowmen cost 2 much to have.

    • 17.2MB
    • 0
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    2__Royal_units_Mod.zip

    Last Update: 25 Apr 2009
    Author: Site Bot

    My first Mod, not a very good one, but its a start! This mod chages the Hired blade and the crossbowman to Elite Knights and Crossbowmen. I all ready know that there are a lot of Errors that ive Made, but i havnt the time to FIX THEM! :When you start a new game it takes forever to load :Both Elite Knights and Crossbowmen cost 2 much to have.

  • Baseworld Mod

    Baseworld Mod

    Last Update: 27 Jul 2010
    Author: Blackrain69
    Uploader: Site Bot

    Hail Modders I have created a world to base new mods for the original M&B. This mod combines both Polished Landscapes and Polished Building mods together making it easier for modders to create new worlds from. All credit goes to Gutekfiutek for bringing us both wonderful mods and i have permission to release this combined mod to the commun

    • 102.9MB
    • 2
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    Baseworld Mod

    Last Update: 27 Jul 2010
    Author: Site Bot

    Hail Modders I have created a world to base new mods for the original M&B. This mod combines both Polished Landscapes and Polished Building mods together making it easier for modders to create new worlds from. All credit goes to Gutekfiutek for bringing us both wonderful mods and i have permission to release this combined mod to the commun

  • TestMod - v1011c

    TestMod - v1011c

    Last Update: 10 Feb 2009
    Author: HardCode
    Uploader: Site Bot

    Check out the thread at the M&B forum for details: http://forums.taleworlds.net/index.php/topic,51590.0.html

    • 18.0MB
    • 0
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    TestMod - v1011c

    Last Update: 10 Feb 2009
    Author: Site Bot

    Check out the thread at the M&B forum for details: http://forums.taleworlds.net/index.php/topic,51590.0.html

  • Combining PL, PB and Darker Corners

    Combining PL, PB and Darker Corners

    Last Update: 21 Feb 2010
    Author: Ursca
    Uploader: Site Bot

    This is a module.ini used for combining Polished Buildings, Polished Landscapes and Darker Corners into a super-mod. Polished Landscapes Polished Buildings Darker Corners Tha

    • 2KB
    • 0
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    Combining PL, PB and Darker Corners

    Last Update: 21 Feb 2010
    Author: Site Bot

    This is a module.ini used for combining Polished Buildings, Polished Landscapes and Darker Corners into a super-mod. Polished Landscapes Polished Buildings Darker Corners Tha

  • Onin no Ran Patch for v0.5.4-b2205

    Onin no Ran Patch for v0.5.4-b2205

    Last Update: 23 Aug 2007
    Author: fujiwara
    Uploader: Site Bot

    Patch for Onin no Ran v0.5.4 - fixed shugo dialogs

    • 36KB
    • 0
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    Onin no Ran Patch for v0.5.4-b2205

    Last Update: 23 Aug 2007
    Author: Site Bot

    Patch for Onin no Ran v0.5.4 - fixed shugo dialogs

  • Manaras Invasion Mod

    Manaras Invasion Mod

    Last Update: 23 Mar 2011
    Author: Thunderwolf
    Uploader: Site Bot

    Manaras Invasion Mod Massive update This mod adds two new factions: the Manarii and the Caneorian Kingdoms. Manarii are defensive warriors from the cold lands, equiped with axes, glaives, javelins and an occasional bow. Caneo

    • 31.8MB
    • 1
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    Manaras Invasion Mod

    Last Update: 23 Mar 2011
    Author: Site Bot

    Manaras Invasion Mod Massive update This mod adds two new factions: the Manarii and the Caneorian Kingdoms. Manarii are defensive warriors from the cold lands, equiped with axes, glaives, javelins and an occasional bow. Caneo

  • FortressTown

    FortressTown

    Last Update: 19 Jul 2016
    Author: User_5354147
    Uploader: User_5354147

    M&B Warband CoMM Map

    • 99KB
    • 0
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    FortressTown

    Last Update: 19 Jul 2016
    Author: User_5354147

    M&B Warband CoMM Map

  • The Dark Age : Viking Raiders (map fixed)

    The Dark Age : Viking Raiders (map fixed)

    Last Update: 29 Jan 2008
    Author: FerdiadITA
    Uploader: Site Bot

    It's the 867 A.D.the Dane brothers Ivar and Ubba Lothbrokson invaded and conquered the kingdom of Nothumbria. So the armies of the others two great saxon kingdoms of Britain,Mercia and Wessex,prepare themselves for the new times of blood and war,diffidents to each one. But there's someone else that looks the new incoming conflict,the ancient inh

    • 43.9MB
    • 6
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    The Dark Age : Viking Raiders (map fixed)

    Last Update: 29 Jan 2008
    Author: Site Bot

    It's the 867 A.D.the Dane brothers Ivar and Ubba Lothbrokson invaded and conquered the kingdom of Nothumbria. So the armies of the others two great saxon kingdoms of Britain,Mercia and Wessex,prepare themselves for the new times of blood and war,diffidents to each one. But there's someone else that looks the new incoming conflict,the ancient inh

  • Kengeki Gaiden 1.8 Single player & Multiplayer

    Kengeki Gaiden 1.8 Single player & Multiplayer

    Last Update: 20 Feb 2011
    Author: swordsusa
    Uploader: Site Bot

    http://img59.imageshack.us/img59/2213/mb2pr.jpg Epic Trailer - http://www.youtube.com/watch?v=bEVESdYUKk0 KENGEKI GAIDEN 1.82 HAS BEEN RELEASED CHECK IT OUT HERE - http://www.mbrepository.com/file.php?id=2696[/si

    • 199.0MB
    • 8
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    Kengeki Gaiden 1.8 Single player & Multiplayer

    Last Update: 20 Feb 2011
    Author: Site Bot

    http://img59.imageshack.us/img59/2213/mb2pr.jpg Epic Trailer - http://www.youtube.com/watch?v=bEVESdYUKk0 KENGEKI GAIDEN 1.82 HAS BEEN RELEASED CHECK IT OUT HERE - http://www.mbrepository.com/file.php?id=2696[/si

  • 2Desert Multiplayer Map

    2Desert Multiplayer Map

    Last Update: 25 Mar 2011
    Author: Peasant_Woman
    Uploader: PeasantWoman

    '2Desert' began as an attempt to create a small battle map with an emphasis on making a bit more use of the enormous skyboxes this game has. The two halves of the map are mirrored with some slight variation so that once players have played a round they will know where everything is whatever team they end up being on. screens http://i188.

    • 86KB
    • 0
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    2Desert Multiplayer Map

    Last Update: 25 Mar 2011
    Author: PeasantWoman

    '2Desert' began as an attempt to create a small battle map with an emphasis on making a bit more use of the enormous skyboxes this game has. The two halves of the map are mirrored with some slight variation so that once players have played a round they will know where everything is whatever team they end up being on. screens http://i188.

  • Graphics Video Tutorial 1 - Basics

    Graphics Video Tutorial 1 - Basics

    Last Update: 11 Aug 2009
    Author: highelfwarrior
    Uploader: Site Bot

    The first Video Tutorial in the series. More info: http://forums.taleworlds.net/index.php/topic,24463.0.html -Highelf

    • 39.7MB
    • 3
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    Graphics Video Tutorial 1 - Basics

    Last Update: 11 Aug 2009
    Author: Site Bot

    The first Video Tutorial in the series. More info: http://forums.taleworlds.net/index.php/topic,24463.0.html -Highelf

  • Troll minimod

    Troll minimod

    Last Update: 26 Mar 2006
    Author: Yoshiboy
    Uploader: Site Bot

    a little mod for people who want to play around with my trolls. Attack the river pirates. Featurestrolls

    • 4.4MB
    • 4
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    Troll minimod

    Last Update: 26 Mar 2006
    Author: Site Bot

    a little mod for people who want to play around with my trolls. Attack the river pirates. Featurestrolls

  • Patch 1.01b Medieval Duke and Mercenaries Altman Version

    Patch 1.01b Medieval Duke and Mercenaries Altman Version

    Last Update: 03 Dec 2008
    Author: NICKALTMAN
    Uploader: Site Bot

    This is a patch or submod for Luigi's Medieval Duke and Mercenaries from 19. Nov 2008. (last edit) for M&B 1.011 Medieval Duke and Mercenaries Altman Version patch 1.01b gives you a little finishing touch of the Luigi's masterpiece. Instalation: - just unrar and copy it to your M&B/Modules/Duke and Mercs folder. Overwrite 2 files. It's a st

    • 38KB
    • 0
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    Patch 1.01b Medieval Duke and Mercenaries Altman Version

    Last Update: 03 Dec 2008
    Author: Site Bot

    This is a patch or submod for Luigi's Medieval Duke and Mercenaries from 19. Nov 2008. (last edit) for M&B 1.011 Medieval Duke and Mercenaries Altman Version patch 1.01b gives you a little finishing touch of the Luigi's masterpiece. Instalation: - just unrar and copy it to your M&B/Modules/Duke and Mercs folder. Overwrite 2 files. It's a st

  • map.txt to .obj converter

    map.txt to .obj converter

    Last Update: 01 Mar 2011
    Author: Jaii der Herr
    Uploader: Site Bot

    This little tool converts an map.txt to an .obj - File. I've testet it with the original Warband map and the sample map from those Object File to map.txt converters and it seems to work. It requires MS .NET Framework. Not sure which version. If someone has trouble I'd consider making it a plain windows application.

    • 3KB
    • 7
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    map.txt to .obj converter

    Last Update: 01 Mar 2011
    Author: Site Bot

    This little tool converts an map.txt to an .obj - File. I've testet it with the original Warband map and the sample map from those Object File to map.txt converters and it seems to work. It requires MS .NET Framework. Not sure which version. If someone has trouble I'd consider making it a plain windows application.

  • New Farmer Upgrade Tree

    New Farmer Upgrade Tree

    Last Update: 23 Apr 2009
    Author: Minaman
    Uploader: Site Bot

    Not the best of all mods, its my first. basically, it makes a farmer be able to upgrade to one new type of soldier, you could say I messed around with it abit, nothing else. If you find any problems email me at [email protected] :) :-D

    • 8.6MB
    • 0
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    New Farmer Upgrade Tree

    Last Update: 23 Apr 2009
    Author: Site Bot

    Not the best of all mods, its my first. basically, it makes a farmer be able to upgrade to one new type of soldier, you could say I messed around with it abit, nothing else. If you find any problems email me at [email protected] :) :-D

  • Empire War Mod v1.0

    Empire War Mod v1.0

    Last Update: 22 Jan 2009
    Author: blackburn
    Uploader: Site Bot

    So here we go,this is my first mod so if you find any bug or you have any suggestions please send me a message at [email protected] When you start you got a few more stats than normal stats: STR:10 + classic AGI:7 + classic INT:8 + classic CHA:11 + classic +50 to crossbow,bow,throwing and two handed +100 to one handed and polea

    • 8.6MB
    • 0
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    Empire War Mod v1.0

    Last Update: 22 Jan 2009
    Author: Site Bot

    So here we go,this is my first mod so if you find any bug or you have any suggestions please send me a message at [email protected] When you start you got a few more stats than normal stats: STR:10 + classic AGI:7 + classic INT:8 + classic CHA:11 + classic +50 to crossbow,bow,throwing and two handed +100 to one handed and polea

  • Rome mod patch 1.01

    Rome mod patch 1.01

    Last Update: 21 Jul 2010
    Author: DesideriusDolens
    Uploader: Site Bot

    This is a small patch that fixes a bug with the gladius and adds a new troop: Dromedarii (camel rider f**k yeah) and also adds a new mount the Camel. just extract and copy the archives inside the Rome folder to the mod folder credits for -IYI-O-R-T for the camel model and for Spak for camel lods Cheers and Enjoy

    • 331KB
    • 1
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    Rome mod patch 1.01

    Last Update: 21 Jul 2010
    Author: Site Bot

    This is a small patch that fixes a bug with the gladius and adds a new troop: Dromedarii (camel rider f**k yeah) and also adds a new mount the Camel. just extract and copy the archives inside the Rome folder to the mod folder credits for -IYI-O-R-T for the camel model and for Spak for camel lods Cheers and Enjoy

  • my version of"a mod for pro players"(fordamiensdk)

    my version of"a mod for pro players"(fordamiensdk)

    Last Update: 05 Aug 2011
    Author: kill
    Uploader: Site Bot

    the origional mod: http://www.mbrepository.com/file.php?id=3072 ever tried the mod "a mod for pro players", played it and found that your not one of those pro players :?: :cry: what if someone were to make it easier but still as funif not more :!: :idea: WELL IM YOUR MAN :!: i will admit 99% of this mod isnt mine. [f

    • 455.7MB
    • 4
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    my version of"a mod for pro players"(fordamiensdk)

    Last Update: 05 Aug 2011
    Author: Site Bot

    the origional mod: http://www.mbrepository.com/file.php?id=3072 ever tried the mod "a mod for pro players", played it and found that your not one of those pro players :?: :cry: what if someone were to make it easier but still as funif not more :!: :idea: WELL IM YOUR MAN :!: i will admit 99% of this mod isnt mine. [f

News & Updates

  • User Profile and Direct Messaging Improvements

    Many of you have been waiting patiently for the return of features that were removed with the community forum update. We committed to bringing back the “About Me” section and “Direct Messaging”. I’m happy to say that these features are back.

    This article spells out exactly what you can expect with the return of these features. It covers our new and improved process for rolling out new features to you, ensuring plenty of opportunities to add your feedback so we get things ri...

    • 321 Comments
  • Recent Nexus Mods Site Issues

    What’s been going on recently with the Nexus Mods site?

    We are aware that over the last 7-9 days our website performance has been heavily degraded, with file download speeds being particularly slow.

    We know this has been incredibly frustrating for you and it’s frustrating for us as well. We have spent two weekends battling to keep the site running as best we can and will continue to work at all hours to try and ensure as smooth an experience as possible.

    A...

    • 140 Comments
  • Fallout 4 Next-Gen Update is coming!

    Hot on the heels of the Fallout TV show, a big update to Fallout 4 is scheduled to drop on 25 April. Here's a quick rundown of what's happening and what you need to know to bump up your intelligence stat leading up to the release. 


    What's included in the Fallout 4 Next-Gen Update?

    Bethesda announced their intent to update Fallout 4 for "Next-Gen" (now "Current-Gen", I suppose) consoles and PCs back in 2022, so it's not completely unexpected but you'll be forgiven f...

    • 286 Comments
  • Tending the crops - JennaJuffuffles

    In this community feature, we're joined by JennaJuffuffles - the curator of the Stardew Valley VERY Expanded and Aesthetic Valley collections for Stardew Valley. These mod lists have risen to the top of the most downloaded and highest-rated Collections available today. With the release of Stardew Valley 1.6 edging closer by the day, Jenna shares her top tips for making a successful collection. 
     

    Thanks for joining us today, Jenna. To get started, could you tell us a little a...

    • 20 Comments
  • Get ready for Stardew Valley 1.6!

    Grab your watering can and don your favourite straw hat, because Stardew Valley's long-anticipated 1.6 update is just around the corner! The massive update not only adds a bunch of new content to the game but also makes some fundamental changes behind the scenes that will impact your mods.


    What's new in Stardew Valley 1.6?

    There are a massive number of features, improvements and bug fixes in 1.6. The image below - posted by ConcernedApe on Twitter - mentions some o...

    • 40 Comments
  • Mod Author Premium Rewards are here

    In our last article on this project, we covered the milestones that Mod Authors would need to achieve with their Unique Downloads (UDL). Now we are finally following up with what the system will look like and a bit more on how it's going to work. First, a bit of a refresher.


    What are we doing?

    We can now afford to give mod authors Free Premium. Yay! Mod authors will now be given Free Premium time as direct rewards for their contributions to the site without needing ...

    • 199 Comments
  • Free Premium for Mod Authors

    We launched our Donation Points System in 2018 to give back to the mod authors on Nexus Mods who have given so much to all of us in our community. To date, we have paid out over $7 million USD to our mod authors via this system. The DP system allows authors to earn points which they could redeem for PayPal payouts, discounted games and, until recently, discounted Premium Memberships. These included Lifetime Premium Memberships, which is something we stopped selling back in 2021 for our nor...

    • 436 Comments
  • 10 Billion Downloads

    A beast of monstrous proportions is approaching. We spotted it a while back, lumbering over the horizon. It has since picked up such momentum that its arrival is now upon us.

    The site will hit 10 billion file downloads today.

    This is an epic milestone for Nexus Mods and the modding community. To put this number into perspective:


    If every download were a footstep, you could walk to the moon 11 times (1), or walk The Seven Thousand Steps (2) to High Hroth...

    • 162 Comments
  • An update on App development

    For the last 6 months, the new App Team have been working hard on laying the foundations for our next-generation mod manager - the Nexus Mods App. There isn't anything fancy to show just yet, but we'd like to share an update with you all on the technical choices and design decisions we've made so far.

    This video was originally streamed as part of C3: Community Creation Con on 2 Feb 2024, but in case you missed it (or simply weren't interested in a conference around Bethesda games) we...

    • 123 Comments
  • Notifications System further updates

    This is a follow-up on yesterday's update to the Notifications System covered in our last news post. We want to address some of the pain points users will have experienced and what improvements we have made as a result of your feedback.

    The new system was sending notifications for new comments on tracked mods. This was an error and we switched this off but 300,000 notifications of this type were delivered. We cannot easily delete these and you will see these if you are logging in f...

    • 196 Comments
  • C3: Community Creations Con starts 2 Feb

    Exciting News for our amazing community! Get ready for an immersive and creative experience at the upcoming C3: Community Creations Con, happening on the 2nd and 3rd of February. This event is a celebration of the incredible talent within our community, showcasing a diverse array of creations across the Fallout and Elder Scrolls games. But that's not all – by tuning in to the live streams on Twitch, you stand a chance to win fantastic prizes, including free games and the grand prize, a "noblec...

    • 30 Comments
  • Palworld and Pokémon

    Palworld continues to break records on Steam, racking up 1,864,421 unique concurrent players in the past 24 hours. At least 4 of those uniques are in the Nexus Mods offices, where after-hours ‘research’ is being conducted.

    Whether you think this game has arrived out of the blue, or was an obvious hit, one thing is clear; It bears a lot of similarity to an existing game franchise you may have encountered, namely Pokémon. We won’t go into detail about potential similarities; suf...

    • 140 Comments
  • Enhancing Night City - deceptious

    We have the privilege of speaking with deceptious, a Cyberpunk mod author who pushes the boundaries of the types of mods that can be made. They are the author of the Romance Enhanced Series, New Quests and many other immersive improvements to Night City.

    Thanks for chatting to us. Would you mind telling us what got you into modding?

    I have a background/job in game dev, and have used mods before for games like Fallout: New Vegas, Fallout 4, and Skyrim, but hadn’t act...

    • 44 Comments
  • Notifications System Improvements

    This post is a follow-up on the ongoing system changes we have been making to further improve our site performance and user experience.

    Once you’ve read through it, please feel free to leave your feedback, thoughts or suggestions. Any off-topic posts may be removed or moderated; if you’d like to make an unrelated suggestion please use our feedback board.


    What are we doing?

    We’re updating our notifications system so that it better handles our curre...

    • 179 Comments
  • Introducing: The Porpoise and The King

    Today we're announcing some new additions to the Community Team. You may have seen their names here and there on the website already but I hope you will join me in giving a warm welcome to Amber (spamPorpoise) and Charlie (JustThatKing). Charlie is joining us as a Community Manager and Amber is taking on our newly created role of Customer Support Specialist. Here's a little Q&A we put together for the occasion.

    Welcome, Amber and Charlie. Why don’t you both tell us a bit about...

    • 31 Comments
  • The Twelve Mods of Christmas

    A joyous festive season to you all my gamers. As you may have noticed, in the spirit of the season, we have been busy posting themed mods on Facebook and X(Twitter) as well as the Forum once per day to mark the 12 days counting down to Saturalia.

    To get more eyes on these fun pieces of content, we’re releasing this news post roundup of all the mods we’ve posted so far with more to come. The news post will be updated daily until all 12 featured mods are added.

    For m...

    • 40 Comments
  • Moving your Site Preferences

    Update 9 Jan 2023

    This change is now live for all users. You can view the new preferences section here.



    As part of our ongoing work to update the Nexus Mods website and services, we will be making some changes to separate the “site preferences” and “content” pages that can be found under “My Nexus Account”. This is the first step in our efforts to consolidate the various places around the website where you can change different account preferenc...

    • 66 Comments
  • BBCode update for mod pages and comments

    We've got an important bug fix that we're going to be squeezing in before Christmas that may cause some minor problems with how mod pages, comments (and other content that uses BBCode) are displayed. The update was initially released yesterday but we have since rolled it back as it introduced a breaking change to content containing certain use cases of spoiler tags. 

    Our biggest concern is that this problem occurs in the description of many popular mods so we've delayed the release ...

    • 86 Comments
  • Community Forum Update

    Summary

    Recently we let you all know about an update we planned to make to our forum software. Our previous forum software, unfortunately, was extremely out-of-date and was really holding us back on being able to make quick and tangible updates to the Nexus Mods website. We've now finished this update and this article is going to explain what's changed, why we made the change and what you can expect in the short- to mid-term because of this change.


    The New Forum <...

    • 111 Comments
  • Forum Downtime

    Update - 21st November. Forums are once again live. Please post any forum-related feedback here.

    The Forums will be going down for extended maintenance on Monday 13th November. This downtime is likely to extend until Tuesday 21st November.

    After 20 years in existence, the forums are getting an update. While some planned changes will affect the forums visually and functionally, most of this work is on the back-end, to uncouple the forums from a variety of connected service...

    • 221 Comments