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IOI-632671

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NegativeZoneNerd

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About this mod

Wolfman - Johnny Cage
Lagoon Monster - Rain/Darrius
Frankenstein's Monster - Havik
Dracula - Nitara
Mummy - Takeda
Invisible Man - Reptile/Stryker

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Halloween Party continues with the Universal Classic Horror Monsters! Some of these interpretations were taken loosely because I felt like Johnny's werewolf was a no brainer. I tried to leverage the faces when I could with Havik's Frankenstein and Johnny. The other's obviously could not be leveraged. On the invisible man he does use Reptile and Stryker's Eyes which make him look just a bit more insane. Dracula was not given the love he deserves, I may go back and fix his spine3/arm situation. I did him dirty and he was not given the bug fixing he deserves. 

This week during work and late nights I watched the creature from the black lagoon, Frankenstein and the bride of Frankenstein on emovies. I was expecting more from the creature from the black lagoon honestly, he just swims and swipes like a bear for the most part but it was the 40's. I could NOT find a bride of Frankenstein hair I was happy with. If anyone finds it let me know and I can add the bride to the group too. The mummy was just a 30 second port of my Mavado Mummy mod that can be found here

As always, keep me posted if anything goofy comes up. HAPPY HALLOWEEN!

Mods
Wolfman - Johnny Cage
Lagoon Monster - Rain/Darrius - Skin 002! 
Frankenstein's Monster  - Havik
Dracula - Nitara
Mummy - Takeda
Invisible Man - Reptile/Stryker

New Obstacles
- Improving Rain weights around Spine3 and Left Arm
- Improved cape without physics utilizing Blur during weight painting to soften weight definitions
- Subtle Werewolf ear add ons
- Using MK11 Weights for Johnny and patching ones that didnt work right
- Invisible man



Known Bugs
Wolfman - Johnny Cage
  - Chest weights tie to arms. Changing them seems to make them worse. 
Lagoon Monster - Rain/Darrius - Skin 002! 
  - Left bicep slightly ties to spine3.
Frankenstein's Monster  - Havik
  - Dismemberment does not work as expected. 
Dracula - Nitara
  - Spine3 and arm weights could use some love. I didnt manually fix them this time. 
  - Piece of the skin pokes out of the back for some reason 
Mummy - Takeda
  - The spine3 weights were not manually painted and fixed. This was a port of a kameo mod from earlier in the year. 
Invisible Man - Reptile/Stryker
  - I could tell the weights on the body are a bit harsher than I would like. With the weights being split between 2 files to make him invisible, i didnt want to mess with them. This is why his shoulders have such harsh bends. 

Special Thanks to
TheThiny - For the Game patcher - patreon.com/thethiny
Peek6 - for the MKSecrets guide that opened a lot of doors for the newbies
GhostyFace1337 - For a breakdown on hiding heads in the MK Secrets Discord
Ermaccer/TheThiny - For the MK12TTH mod that allows us to boot up mods
KonanGod - for the video guide to get started modding that held our hands the whole way through
Kboykboy2 - for the custom game engine - https://www.youtube.com/channel/UCQR4SyrCV2SXd7ze2KKLnqQ
McLarenH - for the werewolf Johnny 3d model
SsSandu_C - for the Creature from the black lagoon 3d model 
Cavity - for the Invisible Man 3d model
MrUncleBingo - for the Frankenstein's Monster 3d model
Crypt-xps - for the Dracula 3d model
Dremorn - for the Mummy 3d model