About this mod

Darth Vader over Omniman
Darth Maul over Shao Kahn 2nd skin
Slave Leia over Kitana 1st skin
Chewbacca over Goro
C3PO over Sektor
Kylo Ren over Ermac
Stormtrooper over Stryker/Peacemaker
Jarjar over Homelander
Mandalorean over Peacemaker
Palpatine over Shujinko

Requirements
Permissions and credits

I saw a few people request or look for Star Wars mods and I have not tried to leverage any of the Battlefront 2 models. This is more than likely the 1 and only Star Wars pack from me. They were pretty simple models but the types of costumes they have are not necessarily conducive to simple weight transfers. It was still a nice learning experience after just finishing Mr Freeze's robe to try to leverage those learnings on Vader, Kylo, Darth Maul, Palpatine, etc. I also leveraged some of my learnings from the Game of Thrones pack to finally overcome Chewbacca's hair opacity. Some pay off from previous lessons and some new obstacles that I had to fail with on this one. Hopefully I can translate these lessons into wins down the road. I kind of went overboard on trying new things at once. 

Darth Maul has shao Kahn's hammer replaced. There's not a perfect way to line up the lightsaber so his hands don't touch it during the character select screen. I felt like it was more important to have it correct for during the match. Mandalorean had some metal issues that I was trying to overcome and for the Stormtrooper I replaced his weapon! Palpatine's sleeves were annoying and Chewbacca required a lot of manual weights. Hope you like and may the force be with you! 

Mods
Darth Vader over Omniman
Darth Maul over Shao Kahn 2nd skin
Slave Leia over Kitana 1st skin
Chewbacca over Goro
C3PO over Sektor
Kylo Ren over Ermac
Stormtrooper over Stryker/Peacemaker
Jarjar over Homelander
Mandalorean over Peacemaker
Palpatine over Shujinko

New Obstacles
- Full body hair for Chewbacca
- Darth Vader's lower skirt weights
- Omniman materials when covered in blood
- Kylo Ren cloak weights manual weight paint
- Palpatine Sleeves with no physics for them
- Sizing Darth Maul's Lightsaber
- Modifying existing models to support light saber blade
- Jar Jar body sizing over Homelander
- Slave Leia's costume fitting and Daz model techniques
- Mandalorean metal for costume techniques


Chewie, don't look at the bugs...

Known Bugs
Darth Vader 
- Tugging under the legs around his skirt. Tried the best I could.
- Had to solidify it as well and it looks a bit off.
Darth Maul 
- Head is so much smaller than general shao so you see the invisible head behind him
- The Axe has much more gripping areas than the lightsaber so at times he grabs the red part of the saber
Slave Leia 
- Surprised I found a model, of course if is Daz :/ Hate Daz models
- Body deforms at character select 
- Sash has no physics so it just stays in place to avoid stretching horribly with the legs
- Legs clip through the sash during victory screens. I may make it thinner to reduce how bad it is
Chewbacca
- Overwhelming amount of hair issues due to his body
- Stretching may occur for strands of hair
C3PO 
- Looks good so far
Kylo Ren 
- Failed miserably with leveraging the masking textures! I really didn't like the way this turned out but I was DM'ed many months ago about making an Ermac Kylo ren mod. My apologies on the quality!
- Lots of cloak issues and the textures didn't really hit the way I hoped this one would. 
- Required solidify but that makes the cloak look like shit. Either that or it was see through.
- The weights on the skirt portion of the outfit were weight transferred very harshly.
Stormtrooper
- Looks good so far
Jarjar 
- Jar Jar's body is drastically different from Homelander. The arms length, chest size, head, shoulders, everything is off. Stretched him to make it as close as I could and still the weight transfer was tough due to how low poly he was. Marking 1 vertex point ended up changing large portions of the body.
- Arms are extremely distorted during some poses
- Tried manually re-painting them and this is the improvement unfortunately
- Can possible subdivide the bottom and start over so that the weight transfer is a bit more organic. This is a joke mod and I dont want to spend too much time on this though. My apologies. 
Mandalorean
- Textures came out very off. 
- Tried to get the metal to show appropriately but no dice.
Palpatine 
- Sleeves and cloaks are insane. 
- No physics on them, so they just float around.
- Some strange tugging underneath the right arm that I may revisit 

Special Thanks to
TheThiny - For the Game patcher - patreon.com/thethiny
Peek6 - for the MKSecrets guide that opened a lot of doors for the newbies
Beyonderz - for the tips and strategies on accomplishing this 
Ermaccer/TheThiny - For the MK12TTH mod that allows us to boot up mods
KonanGod - for the video guide to get started modding that held our hands the whole way through
Kboykboy2 - for the custom game engine - https://www.youtube.com/channel/UCQR4SyrCV2SXd7ze2KKLnqQ
BlinkJisooXPS - for the Kylo Ren, Darth Vader, Palpatine, Chewbacca, and Darth Maul 3d model
Michelleinbklyn - for the Slave Leia 3d model
Epoche - for the Stormtrooper 3d model
Zeppeloman - for the Mandalorean 3d model
SaltPowered - for the C3PO 3d model
mdimarov - for the Jar Jar 3d model 
sticklove - for the other Kylo Ren 3d model