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IOI-632671

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NegativeZoneNerd

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About this mod

Zorro over Kenshi's Default 001 Skin

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I ended up watching the zorro tv show in the 90's growing up. By the time Antonio Banderas was Zorro, I was all in and thought he was SO cool. I ran into a Zorro model and immediately knew I was going to make him. I thought about making a horse Kameo for Motaro but not sure it would get a lot of use. I also considered changing the face skin from Kenshi to peacemaker or another person to avoid all the facial scruff but I kinda liked it for Kenshi. I think I may have found a way to give Kenshi his eyes back and will be taking a look at that as well in a bit.

Mods
Zorro over Kenshi's Default 001 Skin

New Obstacles
- Attempting a new strategy at Capes. Looks better than expected.
- Trying to fully correct the gear/prop sword setup

Known Bugs
- Tearing around the armpits, weight paints are off. I will re-examine. 
- No cape physics so the bottom part of his cape is tied to Hips. The bend on the shoulders and back look better this way but I do see that it doesn't flow or follow the legs much.

Special Thanks to the Following
TheThiny - For the Game patcher - patreon.com/thethiny
Peek - for the MKSecrets guide that opened a lot of doors for the newbies
Beyonderz - for the tips and strategies on accomplishing this 
Ermaccer/TheTiny - For the MK12TTH mod that allows us to boot up mods
KonanGod - for the video guide to get started modding that held our hands the whole way through - https://www.nexusmods.com/mortalkombat/users/194814845 & https://www.youtube.com/@konangod1400
Kboykboy2 - for the custom game engine - https://www.youtube.com/channel/UCQR4SyrCV2SXd7ze2KKLnqQ
Geek3Dom - for the Zorro model - https://www.cgtrader.com/3d-models/character/man/el-zorro