Morrowind

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When Morrowind first released in 2002, it was a beautiful game with, at the time, what was considered to be high-end graphics, but over the course of years, there can be no question that certain graphical elements of the game have, perhaps, aged poorly. Foremost among these is the oftentimes flat textures that adorn landscapes, with limited groundcover, unlike Morrowind's successors such as Oblivion and Skyrim which came with auto-generated animated grass and groundcover for their entire landmasses.

This has been something that modders have tried to address again and again over the years, first with the Morrowind Grass Mod back around 2008, and then later with groundcover mods by Vurt and Ozzy, and finally, newer groundcover and grass mods by Remiros and Rytelier released earlier this year. These four (Vurt, Ozzy, Remiros, and Rytelier) are the main groundcover mods for Morrowind today, but which one best fits your game? That's what we're going to try and find out!

Given the modular nature of groundcover and animated grass mods, this is going to be the first in a series of videos, looking at and comparing the four main groundcover mods for each region, starting with the iconic Ascadian Isles, home to peaceful farmlands, waterways, and idyllic landscapes. Each of these four groundcover mods has a unique take on the Ascadian Isles, ranging from the vanilla friendly, to more colorful options, so no matter your preference, one of these mods probably has you covered!

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The music in this video is from Morrowind Music Overdose, Oblivion Music Overdose by Jon Babb, Total Music Conversion By Doctor Eternal, and the Morrowind, Oblivion, and Skyrim Soundtracks By Jeremy Soule.

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