Morrowind

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The Madness grows... Eight Weeks, Four Categories, Four Mods, Six Teams of Modders will compete and rise up to try and claim the throne as the ultimate Modding Champions of 2017!

Six Teams of Modders have approached the throne of madness for Morrowind Modding Madness 2017, but only three teams have met the first challenge in time, releasing their creative visions of madness for the Great Houses challenge, and now all six teams must prepare for the second challenge, or try desperately to finish their first mod before falling behind. Only one team can be crowned the ultimate modding champions of 2017, and there's still six more weeks in the competition!

The mods submitted for the first challenge can be found down below - The Great Houses Challenge:

Mythical Beasts - Olyn Hleran a Redoran Companion
Welsh Wizards - Rise of House Sadras
Dreamy Dremora - Caldera Mine Expanded

Now for our second challenge of Morrowind Modding Madness, we have a slight twist to our proceedings, for instead of one challenge, our teams must make a mod that fits the combination of two challenges! And this time around, the two themes are Mages/Magic Mods and Dwemer Mods, so each team must build and release a mod that fits both of those themes by October 2nd (11:59PM GMT/UTC -6) on either Morrowind Nexus or Great House Fliggerty! Don't forget to include a line at the top that says your mod is apart of Morrowind Modding Madness and what team you're representing!
Best of luck to all of the teams, and may the best modders win!

The music in this video is from Epidemic Sound and Morrowind Music Overdose by Jon Babb

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