Morrowind

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darkelfguy

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A long overdue development update on our Azura's Coast - Guild of Mages mod project, today we're taking a look at the latest interior and exterior progress that we've made for both the Azura's Coast - Guild of Mages and the Ahallaraddon Egg Mine. In particular, we'll be looking at the exterior landscape changes we've made to the Mages' Guild valley and its surroundings, as well as our first dungeon interior cell with the Ahallaraddon Egg Mine, and even the rather sizable library interior for our chapter of the Mages' Guild.

This is a pretty big development update, it covers some 100+ hours of development work in the CS and roughly 6000 hand-placed in-game objects, fleshing out the environments and surrounding locations that you'll eventually find at the training academy of the Azura's Coast - Guild of Mages. There is still quite a bit that we'll need to do, in terms of interior development, before we'll be ready to move on to quest design, but with this update, it should be clear that we've got a decent start on our rather ambitious project.

If you missed the last two development updates on this mod, you can find them here:
Episode One - Exterior Development
Episode Two - Interiors of the Mages' Guild Hall

1 comment

  1. cetyree
    cetyree
    • premium
    • 2 kudos
    Looks Awesome - 
  2. Sonja
    Sonja
    • member
    • 181 kudos
    Just..... WOW!
    This looks as good, if not better than, several Skyrim mods I've seen (Project AHO comes to mind, specifically).
    Simply gorgeous, I'm really looking forward to seeing this come to fruition.