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  • Better Scamps

    Better Scamps

    Last Update: 11 May 2020
    Author: tronvillain
    Uploader: tronvillain

    A pluginless mesh replacer for the scamp creature which attempts to fix the UV mapping (distortion, seams, symmetry, random mistakes, and—for some reason—the teeth being mapped onto the lips). Also included are vanilla-esque versions of EJ-12's scamp textures, but any other textures based on the vanilla mapping should be improved as well.

    • 2.3MB
    • 4
    • --

    Better Scamps

    Last Update: 11 May 2020
    Author: tronvillain

    A pluginless mesh replacer for the scamp creature which attempts to fix the UV mapping (distortion, seams, symmetry, random mistakes, and—for some reason—the teeth being mapped onto the lips). Also included are vanilla-esque versions of EJ-12's scamp textures, but any other textures based on the vanilla mapping should be improved as well.

  • Correct UV Mudcrabs

    Correct UV Mudcrabs

    Last Update: 13 May 2012
    Author: tronvillain
    Uploader: tronvillain

    A fixed Mudcrab mesh, reducing distortion and other UV errors.

    • 123KB
    • 937
    • --

    Correct UV Mudcrabs

    Last Update: 13 May 2012
    Author: tronvillain

    A fixed Mudcrab mesh, reducing distortion and other UV errors.

  • Better Skulls

    Better Skulls

    Last Update: 14 May 2020
    Author: tronvillain - nONatee
    Uploader: tronvillain

    Updated to the most recent version, with new meshes (from the skeleton creature) for the statics, misc. objects, and lights involving skulls—carefully aligned with the original meshes to hopefully sit almost identically in-game. Also, a plugin to replace the unique skulls with unique meshes, textures, and icons where applicable

    • 2.1MB
    • 746
    • --

    Better Skulls

    Last Update: 14 May 2020
    Author: tronvillain

    Updated to the most recent version, with new meshes (from the skeleton creature) for the statics, misc. objects, and lights involving skulls—carefully aligned with the original meshes to hopefully sit almost identically in-game. Also, a plugin to replace the unique skulls with unique meshes, textures, and icons where applicable