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Street vendors and other items can now be found while visiting Vivec.
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Gives Molag Mar a worn and weathered atmosphere.
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A few corkbulb trees will now be found in the Ascadian Isles region. Credit to c0dacan0n/Leyawynn for the original models which I edited a bit.
- 322KB
- 36
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A few corkbulb trees will now be found in the Ascadian Isles region. Credit to c0dacan0n/Leyawynn for the original models which I edited a bit.
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Adds a Fishmonger Hall to the St. Olms Brewers and Fishmongers Hall in Vivec. Has a few unique items for sale.
- 2.1MB
- 36
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Adds a Fishmonger Hall to the St. Olms Brewers and Fishmongers Hall in Vivec. Has a few unique items for sale.
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Adds a dye room to Vivec, St. Olms Tailors and Dyers Hall. That is all.
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Sloadic Cargo Transports have arrived at Molag Mar. One is docked at the strider port and one will fly a route north of Molag Mar. There is a standard version and a necro version. Use only one .esp file.A very good place to view the flying airship is from the northeast corner of the Molag Mar canton.
- 11.1MB
- 229
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Sloadic Cargo Transports have arrived at Molag Mar. One is docked at the strider port and one will fly a route north of Molag Mar. There is a standard version and a necro version. Use only one .esp file.A very good place to view the flying airship is from the northeast corner of the Molag Mar canton.
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A new armor shop in Vivec, St. Olms Waistworks. Bonemold, Racer Leather, some weapons and some cloth.
- 3.7MB
- 244
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A new armor shop in Vivec, St. Olms Waistworks. Bonemold, Racer Leather, some weapons and some cloth.
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Adds 2 Redoran Watchman on guard in GnisisUpdate 1.1: Reworked the helmet and added a watchman in Maar Gan and Ald-ruhn
- 603KB
- 197
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Adds 2 Redoran Watchman on guard in GnisisUpdate 1.1: Reworked the helmet and added a watchman in Maar Gan and Ald-ruhn
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Telvanni Armors - Slavers and Wizards
Adds a slaver and his hand to Tel Aruhn to showcase the armor. Can also buy the armor and cloth from the proper merchants in Tel Aruhn and Tel Branora.
- 1.6MB
- 207
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Telvanni Armors - Slavers and Wizards
Adds a slaver and his hand to Tel Aruhn to showcase the armor. Can also buy the armor and cloth from the proper merchants in Tel Aruhn and Tel Branora.
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Adds Telvanni Dust Adept armor to Morrowind. Based on Bethesda concept art.
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Scribs and Rats - Finest Quality
Adds a fellow in Ald-ruhn that has rats and scribs. You can't buy them but he will sell the ingredients. He has an unused voice greeting that I like so that is why I made this very simple mod.
- 2KB
- 29
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Scribs and Rats - Finest Quality
Adds a fellow in Ald-ruhn that has rats and scribs. You can't buy them but he will sell the ingredients. He has an unused voice greeting that I like so that is why I made this very simple mod.
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Adds Sload merchants and Dunmer slavers to several locations of Morrowind. Includes a shop/smith in Molag Mar, Waistworks that sells new bonemold armor, weapons, and some clothing.Update 1.2: New robed and masked sload models and sloadic items. A few new armor additions. A sload necromancer and zombie slaves are now inhabiting Arethan T
- 15.8MB
- 420
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Adds Sload merchants and Dunmer slavers to several locations of Morrowind. Includes a shop/smith in Molag Mar, Waistworks that sells new bonemold armor, weapons, and some clothing.Update 1.2: New robed and masked sload models and sloadic items. A few new armor additions. A sload necromancer and zombie slaves are now inhabiting Arethan T
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Adds Templar Armor in the style of the original, seen in early images of Morrowind. Also restores the Imperial that is wearing it in Pelagiad.
- 353KB
- 80
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Adds Templar Armor in the style of the original, seen in early images of Morrowind. Also restores the Imperial that is wearing it in Pelagiad.
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Adds armor based on concept art by MK.
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Adds Alvur Relds to Morrowind.
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Adds minimal lighting to the exterior of the main establishments in Ald-ruhn.
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Adds dunmer concept art around vvardenfell on the velothi buildings and temples in various locations as can be seen in some of bethesda's own concept art for Morrowind. Mostly in vivec city plaza's but also in a few obscure places as well.Also adds some minimal Imperial decor to Caldera, Shenk's Shovel.
- 11.9MB
- 495
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Adds dunmer concept art around vvardenfell on the velothi buildings and temples in various locations as can be seen in some of bethesda's own concept art for Morrowind. Mostly in vivec city plaza's but also in a few obscure places as well.Also adds some minimal Imperial decor to Caldera, Shenk's Shovel.
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Adds a few lights and a banner to the 3 Velothi strider ports on Vvardenfell. Uses an unused mesh from the early models for Morrowind. Seems to fit well with the strider ports.
- 5KB
- 84
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Adds a few lights and a banner to the 3 Velothi strider ports on Vvardenfell. Uses an unused mesh from the early models for Morrowind. Seems to fit well with the strider ports.
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Journey through the realms of Oblivion. New quests, items, characters, creatures, etc.
- 170.2MB
- 839
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Journey through the realms of Oblivion. New quests, items, characters, creatures, etc.
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Redoran War Armor and Sathil Mercenary Equipment
Adds two types of armor and one robe. Also a small quest.
- 956KB
- 519
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Redoran War Armor and Sathil Mercenary Equipment
Adds two types of armor and one robe. Also a small quest.